Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

32in24 IV: CAPTURE THE FAG

   (29 reviews)
Sign in to follow this  

Guest

8 Screenshots

About This File

More 32in24, MAN WE JUST CAN'T STOP SHITTING OUT LEVELS FROM our assholes! In this installment we take on the unbreakable pillars of zdctfmp and zdctfmp2 and produce a mapset that is clearly superior than zdctfmp3 and done in less time to boot! Not only that, but you can play them in Odamex, ZDaemon and Skulltag! So what's on the menu today?

map01 - Deliverance by Esselfortium map02 - Cassholes by leileilol map03 - Teleflag by LEGEND map04 - Bricks, yes bricks this time, lots of bricks(brown bricks) by Catoptromancy map05 - Knuckle Bombah by Nes map06 - No Volition by Mechadon map07 - RedvsBlue by _MethoD_ map08 - Whoa! A Highly Advanced CTF Map by deathz0r map09 - Generic Gray by Meph map10 - Toxic by GhoulSlayeR map11 - Industrial Playground by Goatface map12 - Jesus saves...AND SCORES! by Killingblair map13 - Azathoth's Decayed Base of Boppin' by RottKing map14 - Nazigothitorium by Lazureus map15 - Cave by _MethoD_ map16 - Nyarlathotep's Evil Manse of Destruction by RottKing map17 - Buntaluffigus by mid map18 - Skyscraper CTF by Esselfortium map19 - Mt. Awesome by Nes map20 - The BIGBRIK Experience by Revenant map21 - Obligatory Power Plant by Icarus map22 - Your Clan Sucks on This Map by Nautilus map23 - Wheelchair Inaccessible by Tuomio map24 - Kass Fortress part 2: NOT A DUEL TOWER by lupinx-Kassman map25 - Ernesto Attends Camp by Shaikoten map26 - Too Much Marble by ClonedPickle map27 - Castle of Eternal Essels in the Sky by Esselfortium map28 - Pretty Poly by Cybershark map29 - Two Holds Barred by Bucket map30 - Cap Dat Shit by GhoulSlayeR map31 - Mountain Zero by Tango map32 - Kitten Factory by Esselfortium


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Combinebobnt

  
pretty good for back then. some maps are still played to this day!

Share this review


Link to review
Guest

Unknown date

  
Normally i'd give 3 stars but since it has been made in 24h, i'm giving 4! Also i think that this pack as a whole is much better than for example zdctfmp1/2/3 (no offense :)) - Method

Share this review


Link to review
Guest

Unknown date

  
great stuff :-)

Share this review


Link to review
Guest

Unknown date

  
best 32in24 ever! 5/5 -essel

Share this review


Link to review
Guest

Unknown date

  
Hahaha Kassman's map is actually fun 5/5

Share this review


Link to review
Guest

Unknown date

  
in the words of Jesus Christ: "32 in 24 CTF is the salt of the Internet."

Share this review


Link to review
Guest

Unknown date

  
Some maps Are pretty awesome yet some just shouldn't be in there. But yet again, it was made in 24 hours. Good job peeps. 5/5 - Silicon

Share this review


Link to review
Guest

Unknown date

  
this is gleat too 5/5-leilei

Share this review


Link to review
Guest

Unknown date

  
the bomb diggity yo

Share this review


Link to review
Guest

Unknown date

  
Does anyone care that it says 32in24 IV: CAPTURE THE FAG, not 32in24 IV: CAPTURE THE FLAG?

Share this review


Link to review
Guest

Unknown date

  
fuck this, fuck this big time

Share this review


Link to review
Guest

Unknown date

  
hey,wheres my vote?you spelled flag fag anyway. better then the last one...4/5-mohaa555

Share this review


Link to review
Guest

Unknown date

  
This is the best CTF map pack ever released. I find it absolutely amazing that it was finished in 24 hours. The layouts are superb, the detailing on some of the maps is simply stunning. Too bad most mappers lack the ability of the 32in24 team and most players spend their time playing gimmicky wads or coop. 5/5

Share this review


Link to review
  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
×