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32in24 IV: CAPTURE THE FAG

   (29 reviews)
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More 32in24, MAN WE JUST CAN'T STOP SHITTING OUT LEVELS FROM our assholes! In this installment we take on the unbreakable pillars of zdctfmp and zdctfmp2 and produce a mapset that is clearly superior than zdctfmp3 and done in less time to boot! Not only that, but you can play them in Odamex, ZDaemon and Skulltag! So what's on the menu today?

map01 - Deliverance by Esselfortium map02 - Cassholes by leileilol map03 - Teleflag by LEGEND map04 - Bricks, yes bricks this time, lots of bricks(brown bricks) by Catoptromancy map05 - Knuckle Bombah by Nes map06 - No Volition by Mechadon map07 - RedvsBlue by _MethoD_ map08 - Whoa! A Highly Advanced CTF Map by deathz0r map09 - Generic Gray by Meph map10 - Toxic by GhoulSlayeR map11 - Industrial Playground by Goatface map12 - Jesus saves...AND SCORES! by Killingblair map13 - Azathoth's Decayed Base of Boppin' by RottKing map14 - Nazigothitorium by Lazureus map15 - Cave by _MethoD_ map16 - Nyarlathotep's Evil Manse of Destruction by RottKing map17 - Buntaluffigus by mid map18 - Skyscraper CTF by Esselfortium map19 - Mt. Awesome by Nes map20 - The BIGBRIK Experience by Revenant map21 - Obligatory Power Plant by Icarus map22 - Your Clan Sucks on This Map by Nautilus map23 - Wheelchair Inaccessible by Tuomio map24 - Kass Fortress part 2: NOT A DUEL TOWER by lupinx-Kassman map25 - Ernesto Attends Camp by Shaikoten map26 - Too Much Marble by ClonedPickle map27 - Castle of Eternal Essels in the Sky by Esselfortium map28 - Pretty Poly by Cybershark map29 - Two Holds Barred by Bucket map30 - Cap Dat Shit by GhoulSlayeR map31 - Mountain Zero by Tango map32 - Kitten Factory by Esselfortium


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Combinebobnt

  
pretty good for back then. some maps are still played to this day!

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Unknown date

  
Normally i'd give 3 stars but since it has been made in 24h, i'm giving 4! Also i think that this pack as a whole is much better than for example zdctfmp1/2/3 (no offense :)) - Method

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Unknown date

  
great stuff :-)

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Unknown date

  
best 32in24 ever! 5/5 -essel

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Unknown date

  
Hahaha Kassman's map is actually fun 5/5

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Unknown date

  
in the words of Jesus Christ: "32 in 24 CTF is the salt of the Internet."

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Unknown date

  
Some maps Are pretty awesome yet some just shouldn't be in there. But yet again, it was made in 24 hours. Good job peeps. 5/5 - Silicon

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Unknown date

  
this is gleat too 5/5-leilei

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Unknown date

  
the bomb diggity yo

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Unknown date

  
Does anyone care that it says 32in24 IV: CAPTURE THE FAG, not 32in24 IV: CAPTURE THE FLAG?

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Unknown date

  
fuck this, fuck this big time

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Unknown date

  
hey,wheres my vote?you spelled flag fag anyway. better then the last one...4/5-mohaa555

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Unknown date

  
This is the best CTF map pack ever released. I find it absolutely amazing that it was finished in 24 hours. The layouts are superb, the detailing on some of the maps is simply stunning. Too bad most mappers lack the ability of the 32in24 team and most players spend their time playing gimmicky wads or coop. 5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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