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the ghost episode

   (14 reviews)
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About This File

few 1024x1024 maps from the secret alliance for the freedom of sentai and tokuhatsu series! Hail to us! Play it! This is awesome!


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Guest

Unknown date

  
Fail

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Guest

Unknown date

  
About as fun as taking a dump (which is good, in itself) and staring at it for 14 hours straight afterwards (which is sick).

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Guest

Unknown date

  
Poor. Map01 is a tiny arena with a cyberdemon and some Commander Keens; perhaps there's a clever way to kill the cyberdemon, I had no incentive to find out. Map02 is a maze with invisible walls where you have to go zig-a-zag and then rocket John Romero's severed head. No gameplay value, looks awful, not funny, does not clean the dishes, or cook, cannot be eaten, does not have breasts; no positive attributes whatsoever.

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Guest

Unknown date

  
It was ok. Map01 actually had some meaning. Map 02, i have to say wasn't all that good. 3 was different 2/5

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Guest

Unknown date

  
Don't agree with the above. I thought map01 was good but the rest was shit. 1

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Guest

Unknown date

  
Delete... 0/5

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Guest

Unknown date

  
I did it in three minutes. Time I could've spent, taking a shit.

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Guest

Unknown date

  
l0l wtf d00d :D 3/5 for wtf

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Guest

Unknown date

  
One of the very few times I really regretted playing a Doom map. Utter gorilla anus material coming out of a dead elephant's rotting asshole. Tokuhatsu+Doom =t3h fail. 0/5 -Maes

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Guest

Unknown date

  
This is the only time I will ever, ever agree with Maes.

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Guest

Unknown date

  
what the fuck is this shit? beyond awful! 0/5

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Guest

Unknown date

  
a shit wad delete now 0/5

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Guest

Unknown date

  
YOU FAIL IT! c'mon,3 hours for this?should be more like 3 minutes!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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