Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Town Of Witchcraft

   (22 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

Random map based on the Heretic Treasure Chest megawad (E1M5) http://www.doomworld.com/vb/showthread.php?s=&threadid=37792 The map is based on a small desolate town hidden deeply within the mountains. Like Plutonia II, I saw no progression into the project so instead of letting the map go to waste, I decided to release it as a standalone map. I was told that there may be issues on source ports other than Zdoom (no surprise there) when trying to open the blue key door. I only tested this on Zdoom (unfortuently) so I really can't guarantee that this wad will be stable. Cooperative play is highly recommended.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Pity that I haven't played Heretic in centuries. Auto 5/5 is a given because I hate eating chickens.

Share this review


Link to review
Guest

Unknown date

  
the best heretic wad i've ever played. 5/5 -essel

Share this review


Link to review
Guest

Unknown date

  
Featureless. 3 stars.

Share this review


Link to review
Guest

Unknown date

  
Lovely map for Heretic. Looks awesome, plays awesome!. Get it now! -PC 5/5

Share this review


Link to review
Guest

Unknown date

  
I'm not sure that the word "legendary" is adequate enough to describe this masterpiece. Why it only has 18 votes is beyond me. An epic adventure in the Heretic universe. And ignore the first reviewer; he just doesn't like Heretic in general 5/5 -Stormwalker

Share this review


Link to review
Guest

Unknown date

  
All sorts of epic

Share this review


Link to review
Guest

Unknown date

  
One of the most complex and huge maps I've ever played for Heretic. Gradually opens up to reveal more and more. Good stuff!

Share this review


Link to review
Guest

Unknown date

  
Nice map, but I wish the Heretic Treasure Chest would have been completed :(. 5/5 Lupinx-kassman.

Share this review


Link to review
Guest

Unknown date

  
Remember, Doom fans, it's ENGAGE15. This is a large, garish-looking map; it's fun for a while but very wandery, and the action doesn't hook me. It would have been awesome as a Doom level. Perhaps I just don't like Heretic - every map (including this one) seems to have hundreds of lost souls, the weapons and monsters look ridiculous, and there's a continual "whoor whoor" noise in the background. I have to give it three stars just to be fair.

Share this review


Link to review
Guest

Unknown date

  
A very solid and good map. The architecture fits the Heretic universe like a glove and the map is great fun. Love heretic, love this map. 4/5 - Kristus

Share this review


Link to review
Guest

Unknown date

  
Teh goodness.

Share this review


Link to review
Guest

Unknown date

  
fun map.loved the bossfights. 5/5

Share this review


Link to review
Guest

Unknown date

  
Reminds me a lot of the original Heretic levels. Lots of random ammo and powerups. Enemy placement seems random and haphazard, and I had more than half the enemies dead before I was even close to finishing the level. Still worth a play if you like Heretic.

Share this review


Link to review
Guest

Unknown date

  
This gets 5 stars from me, because while it starts off being so overpowered to begin with, and the only tactic is to run, shoot and dodge - it is 100% only Heretic. I wish all the maps that eventually went into the Treasure Chest stayed as faithful to the original design and atmosphere of Heretic. Not the most beautiful wad in the world, but still ticks all the boxes. Legendary!

Share this review


Link to review
Guest

Unknown date

  
Brilliant Map. A shame the Heretic Treasure Chest is seeing little to no development. Heretic desperately needs a good megawad. 5/5

Share this review


Link to review
Guest

Unknown date

  
Come back to the dark side Kaiser and build some more DOOM(3) levels. I don't like medieval, I want my shotgun! :-)

Share this review


Link to review
  • File Reviews

    • By VanillaExtract · Posted
      Pretty solid for a bite-sized claustrophobic level. Even on UV it doesn't get frustrating, though you will die a few times. On top of that, the level is pretty short overall, taking less than 10 minutes. The level is pretty linear in terms of unravelling, but there was at least one encounter that could have gone quite differently if I hadn't taken care of an enemy earlier, so there's a little bit of strategy. The combination of Wolf3d and Doom textures make for a colorful and macabre combination, having bright, cartoony blue walls interspersed with rooms of meat. Good stuff!
    • By Roofi · Posted
      One of the best wads of the 1990s I've ever played. The main weakness is surely its very outdated aestheticism with a very strange use of textures.   On the other hand, the wad must be retained for its ingenious traps and creative layouts. The wad is not easy. I have died several times in some levels. Rocketmen are particularly dangerous but at the same time very useful in killing their teammates.   My level is probably level 5 "The Hidden Below". I loved the height variations and the ways of climbing and descending. Moreover in each level, there are nice textures like barriers, middle-textures arches....   For me this wad is an example of true level design and inventiveness.   I rate it only 4.5/5 because of the absence of new music and the rather rudimentary aestheticism even for its time.  
    • By Walter confetti · Posted
      Big, fun exploration map with a really good theme... Visplanes crash on vanilla DOOM2.exe, works without any problem with doom2+
    • By P41R47 · Posted
      I really liked the free alternative to TNT: Evilution.
      Icarus: Alien Vanguard is a totally different monster but somehow similar, made by the same monster team.
      This lacked a proper dehacked patch with custom text, but @NightFright made a neat fix for that, telling a compelling story that is really entertaining to play.
      The maps are amazing. The best maps here are far better than Evilution's best maps. The bad ones here, are just bad Doom 2 level maps, so there is little to be really bad all in all.
      But, Icarus had the same little ill as Evilution had, last ten maps completely drags the experience. At least, this maps are better than the ten last from Evilution.

      Team TNT has shown that not only are good mappers, they also are good storytellers and that, in a game like Doom, is something to be proud of. And they achive this even working non stop to release this before Evilution hit the streets, so, even if some maps feel a little rushed, they are great!
      The soundtrack is a key element here. Bringing an awesome personallity to this outstanding mapset full of neat ideas.

      Thanks team TNT for this amazing megawad.    
    • By P41R47 · Posted
      ETERNAL DooM is not a megawad, its an experience that had to be lived to be fully undertanded.
      This is the megawad of the 90's for me in terms of exploration and atonishing sightseeing og the marvelous structures around.
      This megawad its one of the few that awakes in me a sense of wonder like no other.
      And to make things better, i played the incredible dehacked patch that @NightFright made, that adds maps names and new text screens with a custom story. This is the ultimate way to play this outstanding work.

      Now to the flaws: the first two levels are what really define if you would play this megawad or not. The first maps is corridor after corridor, with a little puzzle for the keys to enable the exit, after that, the second map is something completely different, with a very big puzzle map that will catch everybody unprepared. If you can reach map three, your surely are at it now, and after that, is a big alley up, a pretty big mountain ahead full of wonders.

      Thanks team Eternal and TNT for this amazing work of art. This possibly is the best megawad i played soo far and the one that i most liked. It has almost everything, new textures and graphics, new way of thinking maps, extremelly clever puzzles, a lot of exploration and a full experience.

      What it lacks? Maybe a proper graphic for the end boss, a proper BOSSBACK also, and some new monsters would be cool, but for a megawad from 1997, this is almost perfect.
      And the soundtrack!
      God, thats a marvelous soundtrack!
×