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The Ultimate Torment & Torture

   (146 reviews)
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About This File

The Ultimate Torment & Torture is a compilation of all classic episodes totally remastered and revamped for more gameplay fun and visual candy as well as the all new Episode 4 "Havoc" plus many new goodies and extra stuff. Fight yourself through each episode seperately or battle your way from the beginning through the whole game until you reach "The Source" for the final Showdown!


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Guest

Unknown date

  
This is what KZiZD should have been - FUN! If by saying that Tormentor667 is the most important Map/WAD maker in the Doom community right now means I'm a "Torm nuthugger" then so be it. Play this damn WAD you non-converted Torm nuthuggers! 5/5

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Guest

Unknown date

  
one of best wads i've ever seen...

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Guest

Unknown date

  
Excellent! Superb! And that's why you have a fast internet... took me a minute... but man.... that was damn hot. Hellish too. I got a Dual Core machine and it made it run hard... but still ran smooth.

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Unknown date

  
Truly epic!!! Atmosphere is spot on, texture use and architecture is polished, new monsters work well for the most part - a very professional job. Man you gotta keep making stuff like this please! Gets a "Best I've Played" award from this doomer ... 5/5

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Guest

Unknown date

  
WOW AWESOME! 5/5

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Guest

Unknown date

  
Professional stuff. 5/5

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Guest

Unknown date

  
The maps were surprisingly good for t667 due to their abstractness causing the relative switch hunting to be not so bad except for the first map. Even though the first four maps were made before the switch hunting craze, the new episode made during saved itself by being a linear boss level and avoiding most of that crap. I can accept the overuse of bestiary monsters because they are all basically his own. The music was selected well. -1 for the first map, +1 for TNTLE 4/5

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Unknown date

  
A nice complete package

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Guest

Unknown date

  
It doesn't fool me at all because "Ultimate" should be good. This is T667's magnum opus, clearly an enormous amount of effort has gone into making these maps look and feel fantastic and, at the same time, play at least reasonably - not the strong point, but unlike some other releases like this it's enough to get the job done. 5/5

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Guest

Unknown date

  
Legendary 958651646/5

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Guest

Unknown date

  
when i was playing utnt 1st rime with brutaldoom 1st episode is amazing but when i go to episode 2 i get that "eriance says" in place of crosshair and i didnt found a way to turn.it.off/disable. it so i went just gzdoom without brutaldoom and it solves my problem - just sayin but im in love with fire in brutaldoom utnt looks incredible on brutaldoom.

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Guest

Unknown date

  
best wad for doom2 !!!!!!

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Guest

Unknown date

  
This map PWNS *****

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Unknown date

  
65 Megabytes? Tiny. With today's average speeds being as high as they are I'm surprised so many could give two shits. ESPECIALLY considering the pure awesomeness contained within the zip. Thanks for a great amount of fun, Torm. 5/5 - Dragonfly

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Unknown date

  
Doom^2 5/5

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Unknown date

  
Excellent work, no words! (haha, I found mario easter egg :D )

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Guest

Unknown date

  
I bet it'd be good, but every time I start it up, my game says there's an error with the Dehack and isn't playing. I've got the current GZ and it's still not doing anything for me.

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Unknown date

  
WOOT 5/5

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Unknown date

  
5/5 Awesome WAD, can this run on Skulltag? -Mr. Chris

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Guest

Unknown date

  
I played a little bit of this and I was very impressed with what I saw. Excellent level design and alot of it was much more fun to play than KDiZD. The only downside is that I can't use any weapon mods with it (I'm personally sick of using the standard Doom weapons). Aside from that, this gets a 4.5/5

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Unknown date

  
My only gripe is the linearity and some inconsistency with the particle effects. Nice atmosphere!

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Guest

Unknown date

  
65 MB of good looking, atmospheric maps with competent gameplay. Worth a play. 4/5

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Guest

Unknown date

  
Tormentere amnsai garbulene herezar jabula megavati! Sapphire etermuka amnsa erbalin austeriti amnsa jerebaw getchurgil đarzimi! 5/5 Spambot chack 4+4=8.

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Unknown date

  
I enjoyed every minute of this, everything was great from the looks and features to the atmosphere and gameplay (-fast ftw again). Class differences seemed a bit small (the speed drop on the commando for example wasn't hindering my movement skills) and the commando was the only interesting choice due to the starting weapon taking a while to find elsewhere. This awesome wad shows what GZDoom is capable of, big up to them both. I really should get back to mapping...

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Unknown date

  
Don't let the title fool you. This wad is absolutely amazing. 5/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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