Title : Shinobi.cl Free-For-All map pack
Filename : shinFFA.wad
Author : Wladimir Flores
Email Address : firstname.lastname@example.org
Other levels by author : None worth mentioning
Description : Deathmatch only. Designed for ZDaemon.
Additional Credits to : id Software! Doom Builder programmer(s), Team TNT
* Play Information *
Map : MAP01 to MAP22
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes
Difficulty Settings : No
New Sounds : Yes
New Graphics : Yes, mainly from RETRES.WAD by Team TNT, and a few made by me.
New Music : Yes
Demos Replaced : None
After many and many tries, and many sleepless nights, this is, finally,
my first 'official' release for the Online DooM community.
I was trying to make maps with ambience, and a game flow different from the classic
maps that people always plays online. If you see the maps, you will see that each map
was designed for be played different.
I never liked the pistol, so the default weapon here is mostly the shotgun.
This wad, shinffa.wad, makes obsolete all the following releases:
shinnobiffacl shinobi-ffa-cl shinobi-ffa-cl_rX shinobi-ffa-cl shinobidmcl shinffa-betaX
If you happen to have any of these wads in your hard drive, you may delete them safely, as they are
* Additional credits *
* Skyboxes Credits *
- BLUE SKY and GREY SKY
- NICE MOUNTAINS
- RED MOUNTAINS
* Sounds *
From various sources in the web... I can't remember them all, but i tested HUNDREDS of sounds for
including in this wad.
* Sprites *
The blue plasma ball sprite for the Plasma Gun, and the
blue BFG ball was taken from 2DMMAPS.WAD, made by Twiztid.
* Info on music and Maps *
Map Name Recommended players Music
1 UAC Main Arena 4 - 8 L24-D Guardian, Fury3
2 Shotgun Arena 3 - 6 Stage 19, Descent
3 Dark Surprise 2 - 4 Silent Refectory, Hexen
4 Desecrated Garden 8 - 12 Dragon Chapel, Hexen
5 Temple Beach 8 - 12 Gibbet, Hexen
6 Nukage Disposal 6 - 10 Covenant Dance, Halo
7 Toxic Processing A 4 - 8 Sekence, Dune
8 Where the hell am I? 4 - 8 New Kroy, Fury3
9 Power Control 10 6 - 10 Stage 13, Descent
10 Catacomb 4 - 10 Run, Unreal Tournament
11 Sewers 5 - 10 Sewers, TMNT Arcade
12 E-GG 4 - 8 Quad Machine, Quake ][
13 Catwalks 6 - 12 Pissed!, Duke Nukem 3D
14 Deadwood 2 - 4 Premonition 2.0, Fury3
15 Duel Yard 2 - 4 Holy Lodis Empire "HOMAGE", Ogrebattle 64
16 Small Park 4 - 8 Stage 07, Descent
17 Hidden Lab 4 - 8 Stage 1, Contra Alien Wars
18 Close and Personal 2 - 5 Traductus' Tomb, Hexen
19 Deadly Simple 6 - 16 Stage 3, Contra Alien Wars
20 Green and Mean 4 - 6 Future Military Conquests, Duke Nukem 3D
21 BFG Hunger 8 - 16 Warlord, Unreal
22 Lost Installation B 3 - 8 Final Boss, Eternal Darkness
Intermission music from Dark Seed 2
MAP02 "Shotgun arena" has a Chaingun included if you set the difficult level to EASY
MAP18, "Close and Personal" has a SSG instead a Shotgun as default weapon, in EASY difficulty.
MAP20, "Green and Mean" has a Plasma Gun instead the Rocket Launcher in EASY or MEDIUM difficulty.
MAP13, "Catwalks" may lag on slow computers. A 1Ghz CPU or above is recommended for playing this map.
* Recommended MAPLISTS *
Recommended SMALL SIZE (4 to 6 players)
MAP01, MAP03, MAP07, MAP14, MAP15, MAP18, MAP20, MAP02
Recommended MEDIUM SIZE (6 to 10 players)
MAP11, MAP07, MAP12, MAP16, MAP10, MAP17, MAP06, MAP09, MAP08, MAP20, MAP22
Recommended BIG SIZE (8 players and up)
MAP04, MAP05, MAP13, MAP19, MAP06, MAP09, MAP22
My recommended maplist for the average server (and the default)
MAP01, MAP02, MAP03, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP16, MAP17, MAP18, MAP20
* Construction *
Base : All levels from scratch
Editor used : Doom Builder
Other tools used : XWE, The GIMP, Paint Shop Pro 4 SE
Build time : April - September 2007
Known Bugs : MAP12 does not work quite well in ZDaemon 1.08. Players might drown after one minute.
The MAP12 scripts works well offline, though.
More info : http://shinobi.cl.googlepages.com
* Copyright / Permissions *
Authors may not use this levels as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
If you want to use the textures you saw in this wad, go to www.TEAMTNT.com and download RETRES.WAD.
Don't forget to check the text file included!