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Berenice

   (13 reviews)
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About This File

Deathmatch maps.


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Guest

Unknown date

  
Map 24 and 29 sort of have a "beautiful simplicity" to them. The others, bleh.

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Guest

Unknown date

  
You get 30 very basic maps which would actually be fun to play in DM while some of the maps look okay, others look medicore. There are very few good maps here and the best map is MAP23. All levels have no exit which is a dissapointment and this project appeared to be rushed. Hmm, still worth a blast if you want compete in a bloody battle of marines but there is much better out there. 1 Star -PC

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Guest

Unknown date

  
i hate this.

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Guest

Unknown date

  
What ymb said.

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Guest

Unknown date

  
LOL! What's this supposed to be? Kinda anomaly, eh?

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Guest

Unknown date

  
Automatic 0 for 32 maps taking up 183 kb. I'm not even downloading this. -ymb

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Guest

Unknown date

  
Oh, how cute! The beginner's first set of levels! That's worth of 3 stars for sure! Work hard and maybe the next project of yours will be far better. No one really knows! Hm? ;-)

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Unknown date

  
Waste of Bandwidth 1/5 -Dark Zero

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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