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Gamarra's soul story: Mission 5 "Hack into ZDoom.org!"

   (60 reviews)
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Guest

About This File

I get banned from every Doom related forum. I do not know why. Perhaps moderators and administartors find me irritating. After some flamewars and my banishment, a strange thing happened: my enemies at ZDoom forums said that they received lots of unwanted e-mails containing new passwords. I was accused to be the annoying hacker. Since we all know that I'm a serious, honest and just guy who hates being unjustly accused, this time you have to destroy, spam and hack into that goddamn site and piss everyone off


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Guest

Unknown date

  
Uhh, people are taking his wads too seriously. It's funny and ironic, because the people who are telling him to grow up, need to grow up themselves. It's a game, and you can express yourself however the hell you want in your own wads. I doubt he actually hates these people with a passion. Making jokewads is just something fun to do. You all need to grow up. 5 stars.

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Guest

Unknown date

  
We're glad you like our maps, we're are also big fans of your maps, Giulio! 5/5 - Randy & Mandy

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Guest

Unknown date

  
That secret map was disturbing. In fact, this whole map series is disturbing. I hope this kid doesn't do some crazy shit in real life like go on a killing spree like those guys from Columbine. Aside from that, the maps were pretty boring and the weapons in this wad were crap.

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Guest

Unknown date

  
Typical Glassyman. He refuses to use mapping as anything but a vehicle for self-aggrandizement and carrying out childish feuds with...everyone, really. You say people find you irritating? Of course you're irritating! That's why nobody likes you! Stop bitching and learn how to make maps for real!

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Guest

Unknown date

  
^ Moar like "Epic FAIL", amirite? 0/5

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Guest

Unknown date

  
The Sky may be is MUCH better than this.

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Guest

Unknown date

  
I like the principle of this wad, but not necessarily the reason. I like destroying that forum of talentless circlejerkers, but not because "WAHH THEY B& ME :(!" Therefore, I have to give a 4/5. -1 also for the heavy scripting even for a jokewad.

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Guest

Unknown date

  
He needs to grow up because he spends too much time criticizing others. I'm sure he can make better wads that are fun... that is if he knew how to insert a door correctly (which he doesn't). He hates people with a passion and he spends venting his rage into maps. 0/5. Even the map itself was badly made.

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Guest

Unknown date

  
More standing around waiting for the gay banter to stop... oh I can't be bothered! BORING!

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Guest

Unknown date

  
U shoulda make a wad about leilelol too cuz he iz also a batshit insane pitiful little maggot

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Guest

Unknown date

  
That was funny, probably the best joke wad I have played. -Vegeta

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Guest

Unknown date

  
I will do its trilogy in the near future once I get a sound card.

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mrthejoshmon

Unknown date

  
I actually had fun with the wads so far, I don't know why everybody hates it.

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Guest

Unknown date

  
Well its really detailed and good considering its a wad for expressing one's feelings! 5/5 GJ MAN! Not every map can be rated 5/5 by me! -[HPC]ZackerTheScaR[ FRC]

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Guest

Unknown date

  
Epic lulz. 5/5

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Guest

Unknown date

  
Great stuff! Best jokewad ever! 5/5

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Guest

Unknown date

  
aha ah aha ah, this one is seriously fun, and also the scripts is cooler. good job giulio 4 of 5 stars daimon

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Guest

Unknown date

  
A bit boring at times but some parts made me laugh, especially the toilet sketch and the tomb.

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Guest

Unknown date

  
Good to have funny maps! Put me in your wad! (perhaps as an enemy)

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Guest

Unknown date

  
Hilarious. It's nice to have some humor once in a while. Of course, it ought be creative as well. I think zdoom is cool, but whatevers. ~4/5

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Guest

Unknown date

  
rofl at the Zdoom room. that was huge! **** ish ~cson

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Guest

Unknown date

  
END IT 1/5

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  • File Reviews

    • By Arrowhead · Posted
      I quite enjoyed this map. The opening shot of the castle is quite atmospheric, (see rd.'s screenshot below) even now. There has been obvious attention to detail here, as the map has very few unaligned textures / other visual bugs.   The numerous vanilla attempts at 'DoomCute' really won me over, especially the red felt pool-table, and shower complete w/ soapbar.   The map suffers a bit in the gameplay department - mainly because of its very low monster count. Difficulty is lukewarm at best, and power-ups are quite plentiful.   Navigation was a little bit difficult at first, as much of the map's main progression is hidden behind secret doors - I didn't initially read the readme where the author was kind enough to state: "Hint look for secret stuff in the billiard room." Once I started humping a couple walls, I figured it out.   Overall 4/5.   Some clean design in this map. You can really tell the authors put their hearts and best effort into this one.   This WAD is based off of an earlier WAD, "bcdeath5.wad". That version was apparently far less polished, and was created to run w/ Doom1.  
    • By Endless · Posted
      Quite interesting maps with a unique aesthetic and an attractive design in most levels. 10 maps, 4 more than the previous session and with a particularly nice theme but somewhat explosive and terrible for the end. The gameplay is usually quite fast and explosive, but manageable, until of course, the ending, which I feel ruins the main essence and turns this into a joke. But it's ASS, these maps are usually jokes (some bad or some good) even so I think it's better than the previous session and has a few quite memorable scenes. Xaser and Darsycho create some pretty interesting maps with an appreciable magnitude that I think it's worth trying if you don't want to play the full session. There are certain maps that have a rather cryptic progress and I'm not even sure if they can be completed without some form of cheating (MAP02 and MAP04) but still, I had fun. I would've probably give this map 3 stars if it wasn't for the horrible arch-vile traps at the end of each map.   Xaser is just great at creating this kinds of levels.
    • By Arrowhead · Posted
      Great '94 map - unusually competent in visuals for the time.   Gameplay is pretty easy nowadays, but still enjoyable.   Only reason this doesn't get 5 stars, (for a '94 WAD) is that there are a couple unmarked secrets. That's really the only complaint I have. That, and the final fight on UV can be a bit of a slog - make sure you grab the invulnerability sphere in the cyber's room, as the weapons provided in this map aren't really adequate to take out a cyber. I had to wittle him down w/ single-shotgun blasts - not the most fun in the world...   Regardless, great map - anachronistic in the sense that the visuals are so great for '94. :)   Crying shame the author only made 2 maps, and the other one seems lost to time...
    • By rd. · Posted
      This is not the best ASS, and the experience can be bumpy, but I enjoyed how cheeky it is. It also lacks padding, which is only a bad thing if these puns are interpreted too literally.    Summary: 
        - reasonably idea-rich on a moment-to-moment level. the "nightmare sequence" theme was very good, and every author who used it interpreted it in some strange way. 
      - solid atmosphere and visuals (bathing everything in darkness does wonders for bare speedmapped visuals).
      - gameplay has some unusual bits (punching stuff in the dark; going semi-pacifist at times when you don't have enough ammo to kill stuff or if you don't want to chainsaw lots of spectres). I liked those aspects, but they might be divisive. 
      - brief: with six very short maps, it was over before it outstayed its welcome. 
      - rough execution at times, as you'd expect from a two-hour speedmap session. also some softlocks in map01 (a coffin?! feels intended lol) and map03 (ZDoom-only lift).    Nothing special but I enjoyed myself. The two people who gave the first three reviews were overly harsh; it's not that awful. :)   
    • By Endless · Posted
      Not the best, but also not as bad as you might think. Very short and spooky maps with some nice flavour here and there. Obsidian def did an interesting job at trying to kill your sanity with MAP02 (uses some Cry of Fear music) which is quite the, uh, surprise, thanks to some very neat, albeit, annoying tricks. I would recommend if you want to play something very quick and quite funny with just enough spooky sprinkled here and there.   Jimmy takes the cake for best map this session.
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