Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Gamarra's soul story: Mission 5 "Hack into ZDoom.org!"

   (60 reviews)
Sign in to follow this  

Guest

About This File

I get banned from every Doom related forum. I do not know why. Perhaps moderators and administartors find me irritating. After some flamewars and my banishment, a strange thing happened: my enemies at ZDoom forums said that they received lots of unwanted e-mails containing new passwords. I was accused to be the annoying hacker. Since we all know that I'm a serious, honest and just guy who hates being unjustly accused, this time you have to destroy, spam and hack into that goddamn site and piss everyone off


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Uhh, people are taking his wads too seriously. It's funny and ironic, because the people who are telling him to grow up, need to grow up themselves. It's a game, and you can express yourself however the hell you want in your own wads. I doubt he actually hates these people with a passion. Making jokewads is just something fun to do. You all need to grow up. 5 stars.

Share this review


Link to review
Guest

Unknown date

  
We're glad you like our maps, we're are also big fans of your maps, Giulio! 5/5 - Randy & Mandy

Share this review


Link to review
Guest

Unknown date

  
That secret map was disturbing. In fact, this whole map series is disturbing. I hope this kid doesn't do some crazy shit in real life like go on a killing spree like those guys from Columbine. Aside from that, the maps were pretty boring and the weapons in this wad were crap.

Share this review


Link to review
Guest

Unknown date

  
Typical Glassyman. He refuses to use mapping as anything but a vehicle for self-aggrandizement and carrying out childish feuds with...everyone, really. You say people find you irritating? Of course you're irritating! That's why nobody likes you! Stop bitching and learn how to make maps for real!

Share this review


Link to review
Guest

Unknown date

  
^ Moar like "Epic FAIL", amirite? 0/5

Share this review


Link to review
Guest

Unknown date

  
The Sky may be is MUCH better than this.

Share this review


Link to review
Guest

Unknown date

  
I like the principle of this wad, but not necessarily the reason. I like destroying that forum of talentless circlejerkers, but not because "WAHH THEY B& ME :(!" Therefore, I have to give a 4/5. -1 also for the heavy scripting even for a jokewad.

Share this review


Link to review
Guest

Unknown date

  
He needs to grow up because he spends too much time criticizing others. I'm sure he can make better wads that are fun... that is if he knew how to insert a door correctly (which he doesn't). He hates people with a passion and he spends venting his rage into maps. 0/5. Even the map itself was badly made.

Share this review


Link to review
Guest

Unknown date

  
More standing around waiting for the gay banter to stop... oh I can't be bothered! BORING!

Share this review


Link to review
Guest

Unknown date

  
U shoulda make a wad about leilelol too cuz he iz also a batshit insane pitiful little maggot

Share this review


Link to review
Guest

Unknown date

  
That was funny, probably the best joke wad I have played. -Vegeta

Share this review


Link to review
Guest

Unknown date

  
I will do its trilogy in the near future once I get a sound card.

Share this review


Link to review
mrthejoshmon

Unknown date

  
I actually had fun with the wads so far, I don't know why everybody hates it.

Share this review


Link to review
Guest

Unknown date

  
Well its really detailed and good considering its a wad for expressing one's feelings! 5/5 GJ MAN! Not every map can be rated 5/5 by me! -[HPC]ZackerTheScaR[ FRC]

Share this review


Link to review
Guest

Unknown date

  
Epic lulz. 5/5

Share this review


Link to review
Guest

Unknown date

  
Great stuff! Best jokewad ever! 5/5

Share this review


Link to review
Guest

Unknown date

  
aha ah aha ah, this one is seriously fun, and also the scripts is cooler. good job giulio 4 of 5 stars daimon

Share this review


Link to review
Guest

Unknown date

  
A bit boring at times but some parts made me laugh, especially the toilet sketch and the tomb.

Share this review


Link to review
Guest

Unknown date

  
Good to have funny maps! Put me in your wad! (perhaps as an enemy)

Share this review


Link to review
Guest

Unknown date

  
Hilarious. It's nice to have some humor once in a while. Of course, it ought be creative as well. I think zdoom is cool, but whatevers. ~4/5

Share this review


Link to review
Guest

Unknown date

  
rofl at the Zdoom room. that was huge! **** ish ~cson

Share this review


Link to review
Guest

Unknown date

  
END IT 1/5

Share this review


Link to review
  • File Reviews

    • By Maya Amano · Posted
      According to the author, this was just an ftp upload test, because he didn't do that before. This wasn't meant to be a serious wad in a first place, so why everyone's expectations are too high? (But I won't give it 5 stars, because it would be unfair compared to other wads.)   I bet everyone who complained about the slowness played in GZDoom or other bad alternatives. Runs perfectly fine in PrBoom+ (but that's probably too much for certain people to download and set up properly).        
    • By Thrustpeak · Posted
      Definitely worthy of the name Plutonia. 
    • By Fairen · Posted
      While it has its flaws, some rooted in its concept, Knee-Deep in ZDoom is an interesting reimagining of the first episode of Doom. As you progress through the levels, you'll see familiar layouts, but there's new areas added and twists to those classic rooms so that the experience does remain fresh—the familiarity will of course help to find secrets and the like, though not every secret has been recreated.   The expansion of the levels is arguably KDiZD's greatest strength and weakness, as while these highly-detailed environments are interesting, they can also become extremely labyrinthine and confusing to explore. The third level is the best example of this, adding on an entirely-original mines area which itself requires finding keys and switches to progress through this segment. I ended up getting lost and missing a switch, figuring the needed key was in the "original" areas of the map, only to proceed through the level and get blocked by the final door because I hadn't reactivated the generator. The game does give the occasional message prompt, but some parts could have benefitted from giving more direction from the outset.   There's some new monsters. Some don't quite feel Doom-y, like the satyrs (basically melee-only barons) and there's a few too many imp variants, but they do give some more variety to monster encounters. The WAD also adds the super shotgun, as well as two original new weapons to replace the plasma gun and BFG 9000 (amusingly, the game still displayed cell count—GZDoom glitch, maybe?). The grenade launcher serves as a bouncy rocket launcher, doing more damage while being trickier to use, though its greatest trick is its tendency for the grenade to bounce off of tiny details on the floor and blow you to kingdom come instead. The other new weapon is...A Rifle. Just...A Rifle. It fires quite rapidly, is perfectly accurate, and you get a decent amount of ammo for it. And each shot does as much damage as a super-shotgun blast. It is ludicrously overpowered—it can take out tough enemies in just a handful of shots from a long distance, in mere seconds. Even the final bosses, a pair of "bruiser" demons and a giant demon in a pit of lava, go down like chumps provided that you come into these fights with a good amount of ammo for A Rifle.   One thing that does deserve special mention for frustration, though. The game provides an "action indicator" option, to show things in the environment you can use that aren't obvious switches, stuff like consoles and the like. But Z1M3 has a particularly frustrating instance of this, where in order to reach a secret area, you have to interact with a small box sitting on a ledge, which causes the Doomguy to pick up this box so you can then place it on another ledge to jump up into the hatch. Nothing gives any indication that the box in question can be interacted with, and to make it even worse, this secret area is required in order to access the secret level (which is all-important because it gets you A Rifle that much earlier!).   In the end, Knee-Deep in ZDoom has its tedious and frustrating moments, but ultimately it was a fun experience that played to and upon the classic and iconic designs of Knee-Deep in the Dead. And it has made me want a mod that replaces the BFG 9000 with A Rifle for any other WAD, because who needs a big fleeping gun when you can eviscerate the hordes of hell with your almighty A Rifle?
    • By VanaheimRanger · Posted
      So we're meme reviewing WOOO now...okay, here goes again...   I have not played this WAD and have no plans to.   There.   See you guys on the next meme review cycle.
    • By BrassKnight · Posted
      I don't know what the hell was that WAD but I'm gonna be honest, that was an interesting experience. Surprisingly, even as a joke WAD there's some legit maps and they're not even bad at all. I didn't even know community joke WAD exist, I better be on the look out for any open community WAD of this type because I want to participate in one some day.   4/5 stars. if you want to play good shit, this is your WAD.
×