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Gamarra's soul story: Mission 5 "Hack into ZDoom.org!"

   (60 reviews)
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Guest

About This File

I get banned from every Doom related forum. I do not know why. Perhaps moderators and administartors find me irritating. After some flamewars and my banishment, a strange thing happened: my enemies at ZDoom forums said that they received lots of unwanted e-mails containing new passwords. I was accused to be the annoying hacker. Since we all know that I'm a serious, honest and just guy who hates being unjustly accused, this time you have to destroy, spam and hack into that goddamn site and piss everyone off


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Guest

Unknown date

  
Uhh, people are taking his wads too seriously. It's funny and ironic, because the people who are telling him to grow up, need to grow up themselves. It's a game, and you can express yourself however the hell you want in your own wads. I doubt he actually hates these people with a passion. Making jokewads is just something fun to do. You all need to grow up. 5 stars.

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Guest

Unknown date

  
We're glad you like our maps, we're are also big fans of your maps, Giulio! 5/5 - Randy & Mandy

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Guest

Unknown date

  
That secret map was disturbing. In fact, this whole map series is disturbing. I hope this kid doesn't do some crazy shit in real life like go on a killing spree like those guys from Columbine. Aside from that, the maps were pretty boring and the weapons in this wad were crap.

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Guest

Unknown date

  
Typical Glassyman. He refuses to use mapping as anything but a vehicle for self-aggrandizement and carrying out childish feuds with...everyone, really. You say people find you irritating? Of course you're irritating! That's why nobody likes you! Stop bitching and learn how to make maps for real!

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Guest

Unknown date

  
^ Moar like "Epic FAIL", amirite? 0/5

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Guest

Unknown date

  
The Sky may be is MUCH better than this.

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Guest

Unknown date

  
I like the principle of this wad, but not necessarily the reason. I like destroying that forum of talentless circlejerkers, but not because "WAHH THEY B& ME :(!" Therefore, I have to give a 4/5. -1 also for the heavy scripting even for a jokewad.

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Guest

Unknown date

  
He needs to grow up because he spends too much time criticizing others. I'm sure he can make better wads that are fun... that is if he knew how to insert a door correctly (which he doesn't). He hates people with a passion and he spends venting his rage into maps. 0/5. Even the map itself was badly made.

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Guest

Unknown date

  
More standing around waiting for the gay banter to stop... oh I can't be bothered! BORING!

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Guest

Unknown date

  
U shoulda make a wad about leilelol too cuz he iz also a batshit insane pitiful little maggot

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Guest

Unknown date

  
That was funny, probably the best joke wad I have played. -Vegeta

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Guest

Unknown date

  
I will do its trilogy in the near future once I get a sound card.

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mrthejoshmon

Unknown date

  
I actually had fun with the wads so far, I don't know why everybody hates it.

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Guest

Unknown date

  
Well its really detailed and good considering its a wad for expressing one's feelings! 5/5 GJ MAN! Not every map can be rated 5/5 by me! -[HPC]ZackerTheScaR[ FRC]

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Guest

Unknown date

  
Epic lulz. 5/5

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Guest

Unknown date

  
Great stuff! Best jokewad ever! 5/5

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Guest

Unknown date

  
aha ah aha ah, this one is seriously fun, and also the scripts is cooler. good job giulio 4 of 5 stars daimon

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Guest

Unknown date

  
A bit boring at times but some parts made me laugh, especially the toilet sketch and the tomb.

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Guest

Unknown date

  
Good to have funny maps! Put me in your wad! (perhaps as an enemy)

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Guest

Unknown date

  
Hilarious. It's nice to have some humor once in a while. Of course, it ought be creative as well. I think zdoom is cool, but whatevers. ~4/5

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Guest

Unknown date

  
rofl at the Zdoom room. that was huge! **** ish ~cson

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Guest

Unknown date

  
END IT 1/5

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  • File Reviews

    • By Asking4Id · Posted
      Visually this wad is very ugly because it uses monochrome. I don't understand this design choice. Absolutely a turn off. 
    • By NuMetalManiak · Posted
      TiC is most known for the Memento Mori's both of which were high-profile releases made for co-op, as well as Requiem which was their final wad. also they are known for Slaughter Until Death, Evil Unleashed, and finally Obituary, which is their most unique release overall. the styles of both Denis and Thomas Moller are quite outdated when put against any and all modern mappers who even exist, but they still prove quite memorable in encounters, notably of the cramped kind. Obituary as I said is the most unique release, the one where they worked with dehacked to create custom enemies (this unfortunately makes the thing hard to play unless you get it from the DSDA download, which consolidates it nicely. the rocket troopers are the best and worst new enemy simultaneously, nasty foes that can easily kill anything around them, even themselves. the stealth fighter is also high on the priority list due to him being fast, and the "harder imp" well he's just harder and all. there's apparently a weapons patch, but it's perfectly playable without it.   looking at the level design, my biggest issue in all honesty may just be the first level and the weird way of getting that yellow key, which is the only real bug. other than that, cramped combat makes for consistent watchful eyes of the surroundings. MAP05 is also quite memorable if a bit long, while others are fairly standard and a bit unmemorable. doesn't mean they are bad though. the teleporter closets in some maps are very poorly constructed it seems, but the whole set still proves to be quite fun to play even with the dated level design.
    • By Gothic · Posted
      A great addition to a great megawad. "Sappers & Moles" by yakfak takes the cake, best song of the bunch in my opinion.
    • By Walter confetti · Posted
      Is a neat short map for dethmatch (and the layout shows it full force), played in SP so you have only that part of the experience, but for what I've played, is short and fun! There's not many monsters and guns to take, I hope at least that in MP you'll have more guns to fight your opponents! But for what I've played, thumbs up.
    • By Walter confetti · Posted
      Another rejected map from Master Levels by Chris Klie, follow thematically the previous level I reviewed, but this time the map remember more a mix between suburbs (or any Petersen style city map) and the chasm, due to the tiny ledges that are taken to pass in the second half of the level, it's also similar to another Master Levels entry, probably one of the reasons why this wasn't accepted... Difficulty is similar to the early maps in plutonia and gameplay is pretty challenging and fun for a play or two. Take it a shot.
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