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Gamarra's soul story: Mission 5 "Hack into ZDoom.org!"

   (60 reviews)
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About This File

I get banned from every Doom related forum. I do not know why. Perhaps moderators and administartors find me irritating. After some flamewars and my banishment, a strange thing happened: my enemies at ZDoom forums said that they received lots of unwanted e-mails containing new passwords. I was accused to be the annoying hacker. Since we all know that I'm a serious, honest and just guy who hates being unjustly accused, this time you have to destroy, spam and hack into that goddamn site and piss everyone off


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Guest

Unknown date

  
Uhh, people are taking his wads too seriously. It's funny and ironic, because the people who are telling him to grow up, need to grow up themselves. It's a game, and you can express yourself however the hell you want in your own wads. I doubt he actually hates these people with a passion. Making jokewads is just something fun to do. You all need to grow up. 5 stars.

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Guest

Unknown date

  
We're glad you like our maps, we're are also big fans of your maps, Giulio! 5/5 - Randy & Mandy

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Guest

Unknown date

  
That secret map was disturbing. In fact, this whole map series is disturbing. I hope this kid doesn't do some crazy shit in real life like go on a killing spree like those guys from Columbine. Aside from that, the maps were pretty boring and the weapons in this wad were crap.

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Guest

Unknown date

  
Typical Glassyman. He refuses to use mapping as anything but a vehicle for self-aggrandizement and carrying out childish feuds with...everyone, really. You say people find you irritating? Of course you're irritating! That's why nobody likes you! Stop bitching and learn how to make maps for real!

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Guest

Unknown date

  
^ Moar like "Epic FAIL", amirite? 0/5

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Guest

Unknown date

  
The Sky may be is MUCH better than this.

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Guest

Unknown date

  
I like the principle of this wad, but not necessarily the reason. I like destroying that forum of talentless circlejerkers, but not because "WAHH THEY B& ME :(!" Therefore, I have to give a 4/5. -1 also for the heavy scripting even for a jokewad.

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Guest

Unknown date

  
He needs to grow up because he spends too much time criticizing others. I'm sure he can make better wads that are fun... that is if he knew how to insert a door correctly (which he doesn't). He hates people with a passion and he spends venting his rage into maps. 0/5. Even the map itself was badly made.

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Guest

Unknown date

  
More standing around waiting for the gay banter to stop... oh I can't be bothered! BORING!

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Guest

Unknown date

  
U shoulda make a wad about leilelol too cuz he iz also a batshit insane pitiful little maggot

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Guest

Unknown date

  
That was funny, probably the best joke wad I have played. -Vegeta

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Guest

Unknown date

  
I will do its trilogy in the near future once I get a sound card.

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mrthejoshmon

Unknown date

  
I actually had fun with the wads so far, I don't know why everybody hates it.

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Guest

Unknown date

  
Well its really detailed and good considering its a wad for expressing one's feelings! 5/5 GJ MAN! Not every map can be rated 5/5 by me! -[HPC]ZackerTheScaR[ FRC]

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Guest

Unknown date

  
Epic lulz. 5/5

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Guest

Unknown date

  
Great stuff! Best jokewad ever! 5/5

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Guest

Unknown date

  
aha ah aha ah, this one is seriously fun, and also the scripts is cooler. good job giulio 4 of 5 stars daimon

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Guest

Unknown date

  
A bit boring at times but some parts made me laugh, especially the toilet sketch and the tomb.

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Guest

Unknown date

  
Good to have funny maps! Put me in your wad! (perhaps as an enemy)

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Guest

Unknown date

  
Hilarious. It's nice to have some humor once in a while. Of course, it ought be creative as well. I think zdoom is cool, but whatevers. ~4/5

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Guest

Unknown date

  
rofl at the Zdoom room. that was huge! **** ish ~cson

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Guest

Unknown date

  
END IT 1/5

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  • File Reviews

    • By Arrowhead · Posted
      Great '94 map. Don't be discouraged by the seemingly impossible scenario the map starts your w/! There is a secret area that will allow you to activate a crusher that'll kill the cacos in the first room.   Once you get past that first tense section, the map really opens up. There are some toughish fights in this map, but nothing too frightening - due to the lack of Doom 2 monsters.   The gameplay in this one is superb, check it out! Really surprising how well put together it is, seeing as this one came out before Doom 2 did!
    • By Thrustpeak · Posted
      Good tunes, cool visuals, fun gameplay.
    • By Arrowhead · Posted
      A very detailed (but nearly microscopic) techbase map.   The detailing is quite good - truly feels like a real place.   Gameplay wise, the map is too small to offer much of a challenge. It took me under 3 minutes to UVMAX. I enjoyed what was here, but really wanted to see more.   3/5
    • By Arrowhead · Posted
      Decent map w/ a lot of symmetry - but that's to be expected from a WAD based on a real place.   I took it upon myself to look the library up on Google Maps, and you can definitely see what the author was going for architecturally - the library in this map is pretty close visually to the one in real life! It even has the little cube sculpture out front!   Doom isn't the best medium to recreate real places, but it does an adequate job here. In terms of gameplay, the map is very easy! One should have no problem beating this map on UV. The most difficult part of this map is its navigation. It is a little bit of a switch-hunt.   Monster placement is surprisingly good for a map of this type.   Check the map out, and then look it up on Google Maps! You'll definitely see the resemblance! :)
    • By Arrowhead · Posted
      A bit of a cramped map, but there are many fun fights to see here. This is one of those maps w/ very little room to run around. You better be able to dodge revenant fireballs in close quarters if you are to have success here. This map isn't too difficult, but it is a fair challenge. I'd say it'd be a 6/10 on the difficulty scale today.   There is some mean archvile placement in this map, too. A lot of fights involve hit and run tactics, as there isn't nearly enough room to circle-strafe in this map. Because one can't circle-strafe, the map is far more difficult.   There is one absolutely great trap involving a dark corridor near the end of the map. I don't want to spoil it, as its quite a 'scary' section of the map.   I recommend you play w/ a port that supports MAPINFO, as there is a message at the end of the WAD when you win.   Great map from the early 2000s. Check it out!
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