Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

INFERNAL

   (4 reviews)
Sign in to follow this  

Guest

About This File

Replacement for MAP28 and MAP29 of DOOM II. I've always wanted to see a heavily hell-based map, so I tried and created my own. It was originally meant to be just one map, but it ended up being too large, so I split it in two separate maps. It's rather difficult, you won't find any more "zombie humans" (except just to get the shotgun and chaingun), and you'll be wearing radiation suits constantly in the map. I hope you'll enjoy it!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Actually its quite good and challenging but there are some letdowns in the design such as pits you can't escape from. Adding teleporters to the pits and fixing a few other things will push the rating up by 1 more from the 3 stars I'm going to give it. 3 -PC

Share this review


Link to review
Guest

Unknown date

  
This two levels are from September 2005. They are done in a painstakingly accurate retro 1995 style. The emulation is uncanny, including misaligned textures, inescapable lava pits, an undetailed layout and an over-reliance on lava and slime. On the other hand, the gameplay in Map28 is really good; tough and brutal, with lots of monsters, not much ammo. But the lava spoils it. Map29 is a relatively trivial castle keep level, far too fiddly.

Share this review


Link to review
Guest

Unknown date

  
really poor man.1/5

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×