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EPIC

   (81 reviews)
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4 Screenshots

About This File

One level for any boom compatible and limit removing ports. PrBoom-Plus or GZDoom are recommended. To play this PWAD file, unzip it into the directory with your PWADs then start: glboom-plus.exe -file epic.wad -complevel 9 (g)zdoom.exe -file epic.wad

Important:

Do not play map05 in the current prboom (up to 2.4.8 for now), because of:

a) All existing versions of prboom are buggy on levels with big open areas - precision problems. The latest Eternity release (3.33.33) also can't handle map05 correctly - the same precision problems. Use the latest SVN alphas.

b) The current glboom-plus (2.4.8.2.beta) is much faster on levels with sectors which have too many lines. I got 80 fps in glboom-plus instead of 50 in glboom at map05.

c) Vanilla GLBoom doesn't have an option for quality rendering and it is very noticeable on some levels, especially on the big tower at map05 and in the second room at map03 - big white strips and dots on corners. The effect doubles on ATI cards. Light sky is a headache of prboom. So gl_render_precise should be 1. I hope this variable will be removed in the future versions and quality mode will be forced.

Note: gl_depthbuffer_bits in glboom-plus.cfg should be 24 or 32 to avoid some rare small glitches.

Yo can download the latest prboom-plus here: http://prboom-plus.sourceforge.net/history.html


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Guest

Unknown date

  
Fantastic wad. Plays extremely well with Project MSX!

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Guest

Unknown date

  
you can't go wrong with eternal maps! 4 stars Daimon

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Guest

Unknown date

  
vomit0/5

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Guest

Unknown date

  
this is an epic UNFINISHED wad. why the fuck didnt you finish it? 5 stars. if you dont download this wad now, you're a sinner

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Guest

Unknown date

  
An (put the wad's title here) wad! 5/5

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Guest

Unknown date

  
Eh-fucking-pick

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Kotzugi

Unknown date

  
Really cool map set and well designed: Not too difficult but challenging enough, good balance and placement of ammo and monsters. Music is OK, at least it's original (in the sense that I haven't heard them before). Apart from the train map they are of good size, not too big but I got a little lost here and there. Just missed the BFG, and oh, it's only 5 maps. 3,5 stars, rounded up it becomes 4. Great stuff.

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Guest

Unknown date

  
Confusing as hell

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Guest

Unknown date

  
Fantastic. Nothing more to say ...

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Guest

Unknown date

  
EPIC is right. Y'all should check this out! 5 Stars

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Guest

Unknown date

  
The most detailed, unique game. You play on a moving train with moving scenery. It feels so real its insane.

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Guest

Unknown date

  
The file is not corrupt now at least on the Germany mirror, but the size in header is incorrect. The correct value is 3276KB. Each level has a unique sub-style: Duke, Call of Duty in Africa, Eternal, Train attack and Big Bada Boom. I liked all of them much.

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Guest

Unknown date

  
MAP04 is a ripoff of E1M4 of Phobos: Anomaly Reborn.

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Guest

Unknown date

  
This was a lot of fun. It took a while, but I never got lost or confused, and the battles were always great. The graphics were top-notch, some of the best, and the final map really lives up to the title of this WAD. Good work :) 4.5/5

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Guest

Unknown date

  
WOW FANTASTIC

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Guest

Unknown date

  
nice design and overall very good gameplay, things are very good executed, you sometimes can get lost and there are sometimes switches where you don't know what they do, nonetheless it's brilliant 5/5

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Guest

Unknown date

  
amazing job

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Guest

Unknown date

  
It's about damn time something interesting and cool gets released onto the /idgames archives instead of those shitty "jokewads". These were really impressive maps. The new textures were a very nice touch. That tank on that first egypt level and the train map were pretty cool. The last map is very big. There are plenty of intense fire fights. It's a shame that it's only 5 levels long. Aside from that, this wad definitely deserves this score: 5/5

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Guest

Unknown date

  
Great job. 5/5

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Guest

Unknown date

  
I just finished this this 5 map pack, and I really enjoyed it! The tower on MAP05 really gave the impression of an immense, imposing structure. Another aspect I liked was that the effect of a switch was often visible through a window, or otherwise obvious. The Description is a bit off-putting; I played this in combination with the Real Guns Hardcore mod, with no problems, no special config necessary. 4/5

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Guest

Unknown date

  
Great !!!!!!!!!!!!!!! 5\5

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Guest

Unknown date

  
Nice graphical edits, great use of the Eternal Doom resources and a very cool Indiana Jones style to the whole deal. Loved it, although I found that the 2nd and 4th maps were the hardest, and the final map was actually rather easy. Great show all the same though, so that's another 5* for this author.

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  • File Reviews

    • By GuyNamedErick · Posted
      Functional map for 1994 but doesn't really have much to offer besides that. The short length isn't really a bad thing, but the basic layout makes it a boring map to play.
    • By SilverMiner · Posted
      Wow, I didn't know this exists at all!
    • By Shiro Nomatsu · Posted
      Great Wad! Easy on UV due to a lot of items and health scattered around. Music 16 is one of best I've ever heard on Doom. Paul Corfiatis did a great job on this one! 5/5.
    • By CaptainResident · Posted
      First and foremost, this mod does its job good to an extent. It sets the atmosphere up very well. The fire going out in the beginning is a nice way to start it off and the whole "stuck with nothing but a bow and wit" idea is a good way to execute the gameplay itself. But unfortunately that's as far as positives go. You see, the actual area is so dark that a particular enemy is near impossible to actually see unless you have focus into what exactly you're looking for. Even then, it's a tiny enemy. The one I am referring to is the Creeper. After that obstacle, you have a giant skull that teleports everywhere and a face that will scream nonstop. Unless you're on edge whilst playing this, those will just turn out to be annoying at a point. Then there's the final boss. It flings random shock images at you, ranging from a picture of a clown, to random gore, to the classic picture of the girl from The Exorcist we've all seen plenty of times. Lazy, if anything, considering they're just images with no connection to the actual game whatsoever.   TL;DR: Great concept and beginning, poorer execution. Sure is great reaction material for the unaware, though.
    • By whirledtsar · Posted
      Very boxy, linear, and simply boring levels. No hub design or puzzles to speak of. And to top it off, some terrible voice-acting and weird sound effects replacements (including the Ettins confusingly using the fighter's pain noise). Not at all worth playing.
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