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TechBase 1

   (24 reviews)
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Guest

2 Screenshots

About This File

Yay first map :P

Edit 10.10.2007: After over a year, I've decided I might as well release this, since it's unlikely I'll ever make another map. The area outside the window that was supposed to be the starting area for the next map will stay the pointless detail that it is now :P

Main reason why I made this was to see how long it would take me to learn DB. I also wanted to try making a decently challenging map with DOOM's limited set of monsters. /edit


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Guest

Unknown date

  
Very well put together. A nice little action-packed map with great use of graphics and such. Pretty hard, but quite fun nonetheless. 4/5

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Guest

Unknown date

  
nice map, but near the end you found to figth against lots of monsters without ammo. 3/5 Daimon

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Guest

Unknown date

  
Dark Zero approves.

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Guest

Unknown date

  
This isn't insanely difficult. It's good for an experienced player. I had no issue playing it. Found it to be a lot of fun. You just have to do a lot of dodging and often the monsters kill themselves. Focus your efforts on the shotgunners and the cacos because they'll mess you up. 4/5.

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Unknown date

  
This is from June 2006. It's an entertaining map with an E1-style layout, although there are many more and tougher monsters than in a real E1 level. I played it in Nightmare Tyson mode with the keyboard and didn't have any problems, but lesser players might struggle. In theory it's tight on ammo, but you have a berzerk pack and infinite fists. One of the few levels where the cyberdemon is your friend.

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Unknown date

  
nice challenging and addictive gameplay. i've already played it several times. the detail is simple but well done. my only complaint is that it is possible to lock yourself in the outside courtyard if, after releasing the cybie, you run into the main building, hit the switch to the right and run back outside to grab some health you saved -- such as what i did. it seemed that there was no way to open the door anymore and so i had to noclip through it. other than that, great stuff ****

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Unknown date

  
This was a disappointment after all the positive reviews. It's decent enough for a first map, but otherwise doesn't impress. I was surprised that the gameplay was the weakest part of this level, considering the author. Belial shows promise, but I can't give this one more than 2 stars.

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Unknown date

  
-1 for Doom1.

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Unknown date

  
I dunno I liked it. I died at the end though because I decided to save the berserk pack for later, however the bars locked it out. I really needed it to fend off all those demons.

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Unknown date

  
a good first map, but not the best.3/5

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Unknown date

  
Poor wad, you better save your time and avoid downloading this.

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Unknown date

  
An excellent first map. Its a small and tough, challenging map and you need to be very careful. Remember if you see a shotgun guy kill him first first. Pretty dark E1ish base with some good lighting effects. A few texture misalignments. 4 Stars -PC

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Unknown date

  
Very Good for a first. But i find the placement of barons very hard to swallow. 3/5

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Unknown date

  
Played on UV -fast. Tough start, tricky middle and satisfying finish. There is enough ammo if you don't spray the walls with pellets and a little 'in house' fighting also helps. Health is short, but adequate. To the previous reviewer: I rather like the placement of the Barons... their guts splattered all over the walls :) A solid 4/5

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Unknown date

  
Ahahaha, vomit, right. You must be one of those morons that thinks Belial is a big-meanie-face and can't criticize unless he makes something better. 4/5

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Unknown date

  
Siggi approved.

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Unknown date

  
You and I both know it fucking sucks, I mean rocks. -Hobbs

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Unknown date

  
Awesome.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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