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Zombi Outbreak

   (51 reviews)
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1 Screenshot

About This File

Defend your house from the living dead!


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Guest

  
Pretty nice,too short.

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Unknown date

  
Great really hope you don't mind me useing some of your script..

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Unknown date

  
House of motherfucking dead and resident evil. 5/5

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Unknown date

  
Kinda reminds me of stronghold, its cool!

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Unknown date

  
Good ****

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Unknown date

  
Needs improvement, maybe a bigger level?

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Unknown date

  
Shooting two ps1 quality zombies with dumb animations with two-year-old wrw weapons in 64x64 spaces and then having a helicopter save you is pretty boring.

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Unknown date

  
Not bad

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Unknown date

  
wow they even break the doors and windows. good job with the acs buddy

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Excellent demo aside from the shotgun bug. Loving the guys who think it's a standalone project or one-shot. -Rater

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Unknown date

  
Nice idea but way too short.

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This is actually a really, really cool idea. A few little things were annoying, and it was too short, but the concept rocks. -Visplane Overflow

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Unknown date

  
A good idea, though a fairly basic implementation of it. I've played 1 or 2 "siege" maps in Doom (there aren't that many) and in one the map was a bit more interactive with the theme, i.e. switches closed certain doors, opened others, some basic traps etc. Though to be fair the player was defending some kind of outpost rather than a small house, so I guess too many map features would look a bit out of place here. BTW I found if I ran upstairs the zombies were mostly too thick to come after me. ***

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Unknown date

  
really good but not great. not to mention there is a glitch with the shotgun. i.e. unlimited ammo. 4/5

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Unknown date

  
nice zombies!

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Unknown date

  
Really nice. Really Short 4/5 -Kernel Panic

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Unknown date

  
Kinda poor, I expected something better.

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Unknown date

  
We need more wads like these! Nice work

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Great stuff, hope to see more of this kind in the future.

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"Shooting two ps1 quality zombies with dumb animations." - Anonymous 1270001 This is Doom. 3D models for old game with 2D sprites... OpenGL rocks!

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Unknown date

  
cool 4/5

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It could be better if you work on it some more, but it's still good. Short, but good.

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Unknown date

  
ahhhhhh zombies!!!! :-P Very good idea! Try to create more and bigger maps like this! 5/5

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Unknown date

  
well its a great wad i like it but you should make it biger and put some more weapons and you should put all that stuff in a pk3 file its easier so you wont have to load it from a zip file. ooo and i did not have a bug with the shotgun and it was not stolen its was from the zdoom weapon resource

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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