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Another Bloody Chapter

   (27 reviews)
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About This File

This is a medium sized to large level for Doom2 that replaces Map28. Expect a rather hellish challenge.


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Unknown date

  
This is dated October 2007. It's strangely familiar. You slaughter 227 baddies in an E3-esque hell castle. It's tricky the first time, with a dearth of ammo unless you find the hidden plasma gun, and has an atmospheric battle in a dark church at the end. Against it, the long winding cavern leading there is repetitive, and you have to clear it out it twice, and the BFG at the end is a bit OTT. Nonetheless it's a fine example of the mapper's art.

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Unknown date

  
pretty good, I enjoyed it. had no problems from a pistol start. the later areas were dark and tough but manageable. worth a play, 4 stars.

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Unknown date

  
Nice level. I think the two hell knights were a bit mean when going down the lift.

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Unknown date

  
I've just uploaded a new version of this map which fixes a bug in the red key room. Enjoy! -PC

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Unknown date

  
go spam someone else. u dont need to answer if you have nothing good to say :D I liked this map a lot, well-designed and a solid & consistent gameplay. 4 stars

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Unknown date

  
overall a good map, very nice looking, could need some improvements though: more non-linarity, unique details, gameplay at the end... but it's good 4/5

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Unknown date

  
pretty cool map

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Unknown date

  
Nice map, with good gameplay. I like Pauls maps a lot and this is one of his better. Playable with pistol start. 4/5 - Damned

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Unknown date

  
solid, cool, best hell themed map(not xerox.zip). 4/5 Daimon

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Unknown date

  
Not bad, pretty average maybe a little better. It would have been nice to not have the blood pools cause damage. 11/4/07

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Unknown date

  
Where's Twilight Zone 3?

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Unknown date

  
Pretty cool map. I like it. 4/5

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Unknown date

  
Pretty cool replacement level for MAP28. The level looks pretty good. It was pretty challenging but I was able to beat it with 12% of health. Why can't you make cool stuff like this instead of those joke wads? 4/5

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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