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Dione Attack Pt. 1

   (27 reviews)
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2 Screenshots

About This File

You've been sent on a mission of one of Saturn's moons: Dione. Once you arrived there, you can already smell the stench of hell pouring out of the base. It's up to you to restore balance on Dione.


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Guest

Unknown date

  
Rather simple and apart from Map05 there's no challenge. (way too much health/ammo)Only the fifth map is worth a play. coldfusio,3

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Guest

Unknown date

  
Rather reminiscent of Astrostein.

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Guest

Unknown date

  
3/5 stars. Good simple level idea. Low texture dynamic idea. Easy gameplay and structure idea - commercial level, with low than "average" difficulty. Low logic gameplay idea in connections between rooms, and triggers/targets. Easy secrets/ low secrets. In level 05 has problem with lifts sectors 70 and sector 118, becouse linedefs 220 (SR lift) and 590 (SR lift) have sector tag number 0. Must be change to 3 and 5. from: DOOMman

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Guest

Unknown date

  
Pathetic. Popluczyna

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Guest

Unknown date

  
Great game play! Didn't try to reinvent the wheel or anything like most try to do now. Looking forward to the next maps. 4/5

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Guest

Unknown date

  
You get 5 Small Star Wars like levels with good gameplay, Title Music is a song of mine (Thanks! :D). But the sky texture is awful and there are a few unrealistic areas such as sky windows with a room directly behind it. 2.5 Stars out of 5 -PC

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Guest

Unknown date

  
Well it does look a bit bland in some places, but overall its pretty good for a player who likes small, difficult levels. Since this would be updated soon with a better sky, I'll go ahead and rate this *** and a half stars -Impboy

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Guest

Unknown date

  
Not very good. Tiny, linear maps that are almost entirely halls that don't really lead to anywhere. It isn't offensively bad though.

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Guest

Unknown date

  
There is no concept Gameplay just sux and level are to small I personally think i could beat it when i was 8 lol

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Guest

Unknown date

  
i like this wad alot... i figure its kinda easy, so this wad is best played in survival mode. the secrets are quite secret to lol.

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Guest

Unknown date

  
It was good. And it was decently fun to play. The textures are decent, but the sky is not that good. The fifth level was lame though at the end. How do you expect me to get that key without being splattered to pieces? Em... 3/5.

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Guest

Unknown date

  
I give this wad 5/5 stars just because of the nie gameplay and also DF textures were used alot besides doom ones.

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Guest

Unknown date

  
PLAIN DULL CRAP 1/5

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Guest

Unknown date

  
this wad is really nice, i loved it but the trap in the end and the BGM used in map05 degree me this to the final vote, 3. Daimon

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Guest

Unknown date

  
there are some good moments 2.5/5

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Guest

Unknown date

  
It's ok. The level design was ok, the traps were a bit predictable (pick up an item, trap door opens and enemies pop out) I didn't like the sky texture and the textures used in this level set were kinda ugly. The music was pretty annoying, especially the one in MAP05. The Cyberdemon part was pretty lame too. 2/5.

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Guest

Unknown date

  
Great use of textures ( I technically helped with part of it though) Decent layout, But its kinda too easy.-Adam3

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Guest

Unknown date

  
a little ez but i liked it

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Guest

Unknown date

  
Well, that just makes me want to bump this to 4 **** -Impboy

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Guest

Unknown date

  
Its, easy for pro people like me and Adam, but amateurs tend to get their asses kicked. All players must know map05 is the boss map. 3.5/5 again for effort into our work.

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Guest

Unknown date

  
I thought it was quite acceptable for someone who is just 15. Give the kid a break !

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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