Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Phobos Reloaded E1M1

   (12 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

Phobos Reloaded was originally going to be a megawad remake of E1. I never got around to it too much and only completed this one map before trashing the project. It was originally planned for Vanilla (and runs fine with it too) but you're better off with ZDoom to get past the visplane overflows.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
go djshrimpy, you make a great map, seriously better than some crap that insiring my last jokewad, and named awsome.wad -4 stars Daimon

Share this review


Link to review
Guest

Unknown date

  
This is a pleasant level, well done! 4/5

Share this review


Link to review
Guest

Unknown date

  
Much better than the review in t/nc says it is - very enjoyable! Hope you'll finish E1M2!

Share this review


Link to review
Guest

Unknown date

  
Good variation for e1m1. Nice details and gameplay. But it is quite easy. 4/5 - Damned

Share this review


Link to review
Guest

Unknown date

  
The level beat my expectations for E1M1 remakes. Great Job. 4/5

Share this review


Link to review
Guest

Unknown date

  
While it says "ZDoom required" on top, the description says that it "runs fine with" the normal engine (and thus Chocolate Doom, both of which it was supposedly tested with). As it stands the wad is broken and the description should be changed because it's misleading, since it severely crashes Doom and Chocolate Doom (the latter forced me to reboot after my system totally froze). [0/5] ~Chain Mail (11/2007)

Share this review


Link to review
Guest

Unknown date

  
This was a pretty good map, with some nice details and good use of the techbase textures, and did some cool things with the original layout of E1M1. But I can't for the life of me figure out why it was running so jerkily. It would have gotten a 4 except for the fact that playing through the level was really aggravating, since the action would pause every second or so. 3/5

Share this review


Link to review
Guest

Unknown date

  
good, enjoyable, worth the downlaod 3.5/5

Share this review


Link to review
  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
×