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Corruption 2

   (16 reviews)
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About This File

My second level for Doom 2.There's technology,hell and cavern themes here.

Doom 64 MArine explains:

After killing more demons in the episode I call "The Outcast Levels",I thought that wouldn't have anymore open gates.I was wrong.But the biggest problem,the Motherdemon,is dead.Now I belive that the invasion will come to an end.Say it to your commander when he communicates with you. The commander says to you go to Drilla,an excavation site.Something is wrong in the lower part of the place.


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Unknown date

  
not bad 3 stars daimon

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Unknown date

  
This is from way back in October 2007. It starts off as a techbase, then turns into a dungeon/cavern, and then techbase again. The design is simple, in an old-fashioned way, but it's likeable. Reminds me of some of the better 1996 maps. The few source port features felt unnecessary (flowing water, a stealth imp). Morte alla crushing ceilings Italia anela, and the same for really tall lifts. Solid balance of health, baddies, lots of ammo. Keep it up.

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Unknown date

  
it's like a sequel to Hed Rox 5/5 love tech shit.

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Unknown date

  
Good level.

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Unknown date

  
Apart from your horrible grammar... this map wasn't too bad at all.

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Unknown date

  
I don't like being the first to say or type bad things but this level pretty much sucks. 11/26/07

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Unknown date

  
hahaha i didn't die hahaha. Cool map.

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Unknown date

  
not bad.

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Unknown date

  
it's a good map, a bit more effort in design, layout and item placement and I would have given it four stars 3/5

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Unknown date

  
Nice, but then again, the power-ups are a little messed...

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Unknown date

  
great level my only complaint is the cyberdemon match its too cramped in there 5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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