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Tuning Contest WAD

   (19 reviews)
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5 Screenshots

About This File

This is a compilation of all the contest wads which were sent to the contest held in iddqd.ru and doomworld.com. Read the rules_e.html To play this PWAD file, unzip it into the directory with your PWADs then start: glboom-plus.exe -file freak4.wad -complevel 11 (or higher) or zdoom.exe -file freak4.wad


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Guest

Unknown date

  
The concept is that OBLIGE generates a level, and then a designer has a fortnight to add detail to it. Maps01-03 are basically the same level with different textures. They're too easy and no fun. Map04 is tricky and pretty good, best of the lot. Map05 has some nice detail but is too fiddly. Map06 is horribly cramped and mazey. Map07 okay, looks better than it plays. Map08 is one of those thousand-monster slaughters; unplayable, but funny.

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Unknown date

  
best wad ever, after 1monster! 5 stars from daimon! I also thanx mr memfis that give me the first place! And also thanx for the other buddies!

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Guest

Unknown date

  
Most of the maps look like complete and utter shit.

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Unknown date

  
Map01 is the original oblige level. I disagree that Eleven(map08) is unplayable. You get enough firepower and health and compared to other maps in this style, it's easy. Highly recommended. Map06 is complex and sophisticated. Hard to navigate in first runs but once I knew the layout a bit, I enjoyed this original and subtle map. (compared to the dw entry this seems fixed). Recommended coldfusio

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Unknown date

  
All of the maps were really good. Who cares whose was best, am I right? The thing that I liked in each map was being allowed to see the individual charismatic mapping style of each author, which felt like a blessing to see. The creative input was really neat in every map and, frankly, the authors put my mapping to shame. It's pretty amazing how they each managed to turn the original ugly map upside down and on its face.

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Unknown date

  
Eternal's maps are excellent as usual. Well worth downloading for, you might not even recognize they're all based on the same map. The others are a real mixed bag though, not nearly as good. 4/5 though just for Eternal.

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Unknown date

  
Worth the download for Eternal's map 08 alone. Although it has to be the easiest "HR-style" map I have ever played, it's still lots of fun. 4/5

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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