Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Hurry!

   (9 reviews)
Sign in to follow this  

Guest

About This File

It's the Doom racing game! Lava floors force you to race to each "checkpoint", where some health will keep you going a bit longer. It's hard to clear this map if you take longer than two minutes, but it can be cleared much faster--how fast can you make it through?

This is a very simple level, and I hope people don't object to such a short and simple map in 2007 :-) I tested mainly on skill 4, but it's much easier on lower skill levels since hurty floors are the point of the level.

It seems to work fine with DOOM2.EXE in DosBox but I mostly tested with PrBoom. I haven't made many levels though so I don't really know what to look for...


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
i do iddqd, idfa, i shooted to almost the monster, i've found a exit and i give to this map 0 stars. Daimon

Share this review


Link to review
Guest

Unknown date

  
Terrible map. You run along a bunch of long blood-filled corridors which cause too much damage and are full of enemies which can't be killed fast enough. Even the non-bloody thing at the very beginning hurts you. 1/5

Share this review


Link to review
Guest

Unknown date

  
I couldn't get to the exit except on "too young to die" where damage is halved and ammo doubled, but did manage to get pretty far with normal settings, so a player with truly good coordination and aiming skills might be able to succeed, as you need to run quick and steady and make the best of the rockets to get through. This might be interesting for a bit of demo recording; any takers? [3/5] ~Chain Mail (11/2007)

Share this review


Link to review
Guest

Unknown date

  
Took you one hour, eh? That's modest, masterpieces like these usually take more time and planning.

Share this review


Link to review
Guest

Unknown date

  
I've played a few racing levels; I remember one where the sky crushed you after a while, and another where you were pursued down an obstacle course by revenant fireballs. This is simpler. It's actually good fun in an adrenaline-rush way, but very hard and frustrating - in UV I just barely got past the cacodemons and wouldn't have made it past the lost souls (which is right near the end). It's a kind of twisted and very simple masterpiece.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×