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Gamarra's soul story: Mission 7 "Glassyman's Nightmare"

   (27 reviews)
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About This File

Glassyman thought he had defeated Pcorf but he turned out not to be the real thing.


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Guest

Unknown date

  
GREAT!!!! 6/5

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Guest

Unknown date

  
Didn't play but suppose this is shit too 0/5

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Guest

Unknown date

  
When you make shit like this, you're just as bad as Assyman. Check it.

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Guest

Unknown date

  
Sorry paul, but.. you fail it, worst than giulio. I waiting for WoS! 1 satr from Daimon and 8 + 8 makes 16! yay! spambot chcker beated one more time!!!

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Guest

Unknown date

  
Err....I will just repeat the same criticism I directed towards Giulio and the gamsoul5 and 6: too much ranting/cutscenes and too little gameplay. It's nice to see someone who understands Giulio's humour though. 4/5 from me. -Maes.

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Guest

Unknown date

  
LOL. I really laughed at this map even if I was killed. Take me as an example, Paul. I'm able to recognize what's a joke and what's not and I don't get pissed off if I get killed. 2/5 -Glassyman

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Guest

Unknown date

  
Ok, I'm making Soul Gamarra 8, where I settle the "battle". Good work -skibbi

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Guest

Unknown date

  
eat shit, gamarra 0/5 and good votes are from suckers

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Guest

Unknown date

  
Yes, its only a joke wad mate!. But I know I'm a bit of an idiot at times but I'm only having fun with the doom engine. So Glassyman, for Soul Story 8 why don't you make a September 11 level, where I'm on top of the twin towers. Also use me as a yellow Marine next time. -PC

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Guest

Unknown date

  
For fucks sake! Don't you fucking start as well you idiot! This is as shit as GG's crap... Even as a joke these are becoming tedious. 0/5

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Guest

Unknown date

  
This wasnt too bad, but was just as bad as the fake gamarra map I made back when. Nonetheless, it shows you just what you get with a glassy map. -z34chris 0/5 8+3=11

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Guest

Unknown date

  
Retarded crap! 0/5

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Guest

Unknown date

  
Better play Community Chest 3 1/5 -Dark Zero

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Guest

Unknown date

  
This is still boring and lame. It's only slightly better than a Glassyman map because it has good grammar. Please go back to working on Whispers of Satan. 0.5/5

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Guest

Unknown date

  
Oh, look, it's a jokewad. Har. Har. Har. Look, PC, you've made more than your share of jokewads, and even a couple of joke megawads. You can map Glassyman's ass off; you don't need to sink to his level. Why not work on that Whispers of Satan project instead of getting into a petty dispute with a troll? 1/5 --Woolie

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Guest

Unknown date

  
there's no such thing as humor in a gamarra/glassyman map. Only pointless childish whining, long boring cutscenes, useless crappy weapons, and bland ugly level design. 0/5

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Unknown date

  
riveting! a must-read. 5/5

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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