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Community Chest 3

   (123 reviews)
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5 Screenshots

About This File

The third installment of the series, Community Chest 3 boasts 32 maps made by 20 different authors from the Doom community. After one year of work, they have been made available for your enjoyment.


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Kalerdulius

  

Maps of interest: 14, 29, 31.

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Combinebobnt

  
Average throughout

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sincity2100

  
Easly the Best game I played as a fanmade release,I ages well, worth playing for map29 alone.

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Bryan T

  
Tons of confusing maps. This is easily the worst of the CC wads. 4 and 2 are good, haven't played 1.

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Guest

  
^ Mixed bag? Hell no. Nearly every map is good fun. Hell, as much as I love CC4, I would say this displayed a lot more creativity overall. The best Community Chest in my books.

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Guest

Unknown date

  
Truly the greatest Coop/SP mapset ever. Very challenging, yet fun at the same time. The voodoo doll at the start shows how awesome the mappers are. The first Cyber fight was very tense. 5/5

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Guest

Unknown date

  
Wow! Too large for me to play from start to finish in a few sittings - however, i really enjoyed playing these levels one at a time from scratch over a long period of time. Extra comment - Map 29 was intense as anything - so much so that it almost became monotonous - and throws in a humourous touch at the exit (as if you hadn't had enough already!) 4 stars - not perfect, definately awesome.

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Guest

Unknown date

  
This megawad is kick-ass on the whole. Every map in here bristles with skill in one way or another. Legendary. 5/5

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Guest

Unknown date

  
Looks very impressive.

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Guest

Unknown date

  
Excellent. better than cc2 for sure. 4/5

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Guest

Unknown date

  
finally a reason to play some doom eagean, some of the maps do get a little poor at times but its not too bad over all

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Guest

Unknown date

  
many great maps 4.5 (5)/5

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Guest

Unknown date

  
Most levels pretty good. Map 07 appears broken in Risen3D v2.2.16. After defeating Mancubi and Arachnotrons in the courtyard, the exit doesn't open as it should.

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Guest

Unknown date

  
Me likey

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Guest

Unknown date

  
I couldn't enjoy this wad. I feel those scythe or deus vult series are much better. and I was really disappointed when I found the missing textures. C'mon !! It's released in 2007 , right? You guys could have done better. Boring. 2/5

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Guest

Unknown date

  
one word AMAZING.

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Guest

Unknown date

  
Music from MAP01 kicks ass a lot.

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Guest

Unknown date

  
THIS IS GREAT

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Guest

Unknown date

  
Awesome stuff. Definitely deserves 5/5

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Guest

Unknown date

  
Awesome from start to finish. map01, map12, and map19 are especially impressive.

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Guest

Unknown date

  
Yet another excellent map set from the community that is of even higher standards than the last one. I enjoyed every map, and there was never a dull moment for me. A full 5/5 from me. -TRRobin.

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Unknown date

  
Some levels are really HUUUUGEEE! For example maps 12, 20, 25, 29 etc. It takes at least 30 minutes to beat them. When I find computer map and see the whole automap, the size of it is really creepy :) Finishing map was pretty satisfying. The only negative thing is low ammo in map 28, it really ruined my day :) -Enkeli33-

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Guest

Unknown date

  
^^this. also 5/5 stars

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Guest

Unknown date

  
awesome. 5 stars

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Guest

Unknown date

  
An excellent set of maps from the Doom Community. This one is a keeper ! :) Full Marks.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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