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Infantry: A Tribute to Nuts

   (24 reviews)
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About This File

The American Heritage Dictionary defines "infantry" as "The branch of an army made up of units trained to fight on foot." I bet the people who wrote that never saw Hell's infantry...

Inspired by Nuts, which is arguably one of the greatest jokewads ever made, Infantry pits you against row after row of monsters fully prepared to die in order to keep you from reaching their leader.


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Guest

Unknown date

  
I CAME - 6/5

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Guest

Unknown date

  
Boring, not worthy of NUTS.

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Memfis

Unknown date

  
Good balance for uv-max: tricky to survive since there are no health items and you have to use the BFG efficiently to get 100% kills. I liked it.

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Guest

Unknown date

  
This shouldn't have been released.

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Guest

Unknown date

  
why the fuck would you release something like this?

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Guest

Unknown date

  
This was inspired by Nuts.wad, although it is vastly inferior. You start in a big square room and there are 242 monsters. Nuts had over 10,000. It's a trivial matter to run around the outside and reach the end, which has John Romero's head on a stick. I finished it in less than a minute. It doesn't work at all - it's not as extreme as Nuts and it's no fun to play.

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Guest

Unknown date

  
(O_O) ay caramba!!!!!!!! 0/5

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Guest

Unknown date

  
Dumb don't download this its not worth your time its an crap ass looking square map. Its smells like shit too 0/5.

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Guest

Unknown date

  
Well, at least it downloads plays quickly. Do you need a level that's a large square room with about 250 monsters of a variety of types for some reason? Then this is your file. Otherwise, ignore it.

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Guest

Unknown date

  
riveting! a must-read. 5/5

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Guest

Unknown date

  
Nuts was funny. Once. 0/5 --Woolie

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Guest

Unknown date

  
Nuts.wad was better 1/5 -Dark Zero

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Guest

Unknown date

  
crap

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Guest

Unknown date

  
I'm giving this one 0/5 stars because it was an absolute pointless level and more of an experiment, a stupid experiment. But fun to play if you use the cheat codes, a dehacked patch or the summon command in zdoom. But its more likely you'll be playing this no more than 2 times. Look at the above comments - the frustration. Yeah, wanna be happy; well its best not to bother with this one! -PC

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Guest

Unknown date

  
Calling this a "tribute" to Nuts.wad is just a piss-poor excuse to make and release a really crappy level that consists only a big square room filled with a bunch of monsters (this has less than 3% the amount of monsters Nuts.wad has), and Romero's severed head on a stick. This is beyond awful. 0/5

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Guest

Unknown date

  
dont let the bastards bring you down!! keep making more stuff like this! hang in there! dont give up!

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Guest

Unknown date

  
shit

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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