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Into The Abyss

   (6 reviews)
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5 Screenshots

About This File

"Into the Abyss" is my first attempt with lighting and is also an intro for a new episode I will work on. I put far more detail and work into it than I did with "Dead Zone," and retained some simplicity. I tired to create the classic doom experience, once again. Have fun.

I will add multilayer start locations/guns, difficulty settings, and more secrets on a later date.


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SgtNickStoltz

  
Really needs some ammo at the start, and better placement of the minigun. Also I suppose the secret is pretty unfair because I searched the entire map humpin' the walls and couldn't find it. It's okay.

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Guest

Unknown date

  
Really awesome, creepy and tactical. Keep up the good work.

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Guest

Unknown date

  
give me ammo

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Guest

Unknown date

  
not very detailed, but nice ambience and use of darkness. i noticed two HOMs: one in the outside area right past the little imp-tunnel on the cliffside, and another right around the baron hall/exit area.

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Unknown date

  
This doesn't work in doom/prboom. (latest red door) Serious lack of detail, as said in the textfile this will be added later on. Combat ammo/health, lighting is good. Didn't like the slow lifts. There is a route in the map, a good thing but the layout felt basic. 2/5 coldfusio

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  • File Reviews

    • By yuakuru · Posted
      This is a damn trainwreck.
    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
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