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NORDHELL

   (29 reviews)
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2 Screenshots

About This File

One level for GZDoom (standart light recommended)


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doomedwarrior1981

  
Awesome xmas level the music chosen was alittle too loud but overall not bad was it my imagination or did those new imps have fireballs that homed in on you cause I kept running into them

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Guest

  
This needs to be made into a megawad.

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Guest

Unknown date

  
i love how the trees burn but should have gotton more enemies

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Guest

Unknown date

  
Quite neat, but the hidden shotgun sucked.

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Guest

Unknown date

  
Very errie atmosphere. Definently good lighting effects. 4/5 -r_rr

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Guest

Unknown date

  
I liked the atmosphere but it could have used some more enemies. Also seemed a little too easy.

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Guest

Unknown date

  
That was perculiar...I would have preferred a little more ammo at the beginnning. Those cacos were crazy o.0

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Guest

Unknown date

  
Interesting concept, in that we don't often see levels with themes like this. It didn't look right when I played it myself, but my machine's pretty old, so I'll dismiss that as my software being mostly incompatible with GZDoom and no fault of the the author's. The end is a tad hectic with monsters and a cyber boss ,but otherwise nothing too difficult. 4 stars

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Guest

Unknown date

  
That was interesting. I loved the atmosphere, but there should have been more enemies.

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Guest

Unknown date

  
There's much more better from this author, IMHO. 3/5 Daimon

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Guest

Unknown date

  
I love the author's style, but I have to admid that this map could have been done better, easily. Nice atmosphere but not so good fights. However, this is very worth a go 4/5

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Guest

Unknown date

  
This is an atmospheric map that seems to be set in the land of the ice and snow, where the midnight sun and the hot springs glow. Thankfully it goes easy on the slippery ice. It works as an atmosphere piece, although as a proper level it's very square and simple. There are some new baddies, but it's not hard. There are some revenants near the start dressed as santa claus - were they supposed to attack? Hard to dislike given the seasonal ending.

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Guest

Unknown date

  
>>Release date : 12/29/2006 This map is 1 year old 4/5

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Guest

Unknown date

  
Haha, man I love this. The first Caco scared the shit out of me cause i didn't see where it came from. 4

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Guest

Unknown date

  
This mean the level actually was made before all other known levels of Deadall and released only after a year

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Darch

Unknown date

  
Funny how the vanilla version is totally different and far superior from the GZDoom version.

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Guest

Unknown date

  
This guy is one of the best level designers out there, but this ain't his best. Still, it's a fun little diversion, and better than most of the crap here.

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Guest

Unknown date

  
Great design, incredible that the Doom engine can do even half these things. Weak monster selection ruins the gameplay. 2/5

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Guest

Unknown date

  
Legendary xmas wad.

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Guest

Unknown date

  
Quite nice looking GZDoom level that was, sadly, not all that interesting to play, and not all that engaging most of the time, particularly when gameplay consisted of killing one or two imps per tunnel for a while. 3*

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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