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DooM2: Help on Earth - Millennium Edition

   (11 reviews)
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Guest

5 Screenshots

About This File

This started out as a joke wad, and many elements of a joke wad are maintained throughout - shitty texturing, non-existent texture alignment, enemies stuck to walls, missing upper/lower textures, etc. But somewhere along the way I decided to try and make it a fun and challenging map too. So I guess it's a joke wad with a good punch line. [Get it? 'Punch' line? Heh.] Playable from a pistol start; fully compatible with DooM2.exe Tested with ZDooM and DooM2.exe.


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Guest

Unknown date

  
If you take away the random texturing and the obvious bugs, this would have some potential as a standalone level. As it is, it doesn't have the typical elements of a jokewad, especially the intentionally bad scripting and cutscenes with references to genitals, feces, Doomworld, etc. But it does pretty decently as a mix somewhere in between a serious level and a serious jokewad, with hard gameplay and respectable health/ammo. Overall 3 stars, worth a look.

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Guest

Unknown date

  
This is a pretty deliberate attempt at a mock a wad with misaligned textures, enemies stuck within walls and other things, unrealistic texturing and impossibly hard gameplay. What made me laugh was the "Why hunt Jimmy" in the starting room. Where the hell was Jimmy? It gets 3 stars for its deliberate humor but -2 stars for gameplay. So yeah 3/5 -PC

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Guest

Unknown date

  
There's jokewads that are funny, and ones that aren't. This falls into the latter category, unfortunately.

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Guest

Unknown date

  
Not funny... Very bad mapping worst then most ruba maps... hell its better then a ruba map.

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Guest

Unknown date

  
I agree. Dis not funny.

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Guest

Unknown date

  
epic, wonderful, best wad ever. 2 stars, because is xmas and at xmas we are all much more good! Daimon

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Guest

Unknown date

  
not really bad level, but its concept is wrong and outdated 2/5

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Guest

Unknown date

  
funny for retards maybe 0/5

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Guest

Unknown date

  
lighten up fellas, it's a joke wad not a work of literature. and the gameplay was not really "impossibly hard" once you figured out how each fight was designed to be played out

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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