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ChemiComplex

   (9 reviews)
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4 Screenshots

About This File

This is decent sized map with lots of baddies to kill, not to much in the way of puzzle solving. and a few secrets to find, be carefull, some are traps. Save Often. This level was origionaly designed for the New Doom Community Project 2 before it was canceled.


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Guest

Unknown date

  
0/5

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Guest

Unknown date

  
^^ LOL the person above gave this 4 stars! (A wise descision). Now with my review: This level was much fun to play. It was tough and you are made to fight from the very start. It reminded me a bit of TNT evilution in areas, a 1995ish look. There were a few texture misalignments and the exit sign in the exit room would have a horrible tutti frutti in engines that do not remove this bug. Not the best level in the world but still highly reccomended. 3.5 Stars out of 5. -PC

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Unknown date

  
Okay, the map is pretty average and long so based on the map alone this would deserve 3.25 stars, but I'll give it just 2 because: -the zip has the files in a folder which is crappy design -THERE'S NO README IN THE ZIP, WTF???

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Unknown date

  
A very nice map with inconsistent difficulty: secrets which are near death encounters are not cool. Still, it's pretty darn good.

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Unknown date

  
I realized that I accidentally moved the text out of the file after I sent it, and i tried to re-upload it but it wouldn't let me :(

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Guest

Unknown date

  
this map needs more work in design, but the gameplay is ok 3/5

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Guest

Unknown date

  
The NDCP2 is still being worked on but it wasn't canceled.

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Unknown date

  
This is dated September 2007. It's fun, in an old-fashioned style, with occasionally unpolished design (odd textures, bunched-together secrets, harmless slime, painful floors). It starts off good but the underground sewer section lets it down a bit. Still, the gameplay's not bad, although sloggy underground, and I was surprised at the lack of a proper boss battle. Not as good as the same author's "Halls of the Unhallowed".

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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