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Western Wyoming College

   (7 reviews)
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About This File

I have attempted to create a level that looks simular to Western Wyoming College in Southwest, WY. I could not add *ALL* of the rooms (that would be ludicrous), but it does (somewhat) look like the overall map of the college. There are plenty of big, open rooms to explore and MANY monsters to kill.


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Guest

Unknown date

  
Ahhh, This crappy old sack of s*$t brings back memories, those old memories when i first got into Doom and it's sequel Doom 2. This one has some nostalgic for me but obliviously this WAD sucks; Bad texturing, filled with errors and just where the hell is the red key which is needed to finish the level, i can't find it anywhere. Even with the help of map cheat and no-clipping could i find it. This is bad even for '95.

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Unknown date

  
Vomit sums this one up perfectly. Even without the annoying sounds, it's incredibly ugly, badly designed, and full of errors.

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Guest

Unknown date

  
What the #@%&! is this !?!?!?!?!? 1.3/10 VOMIT

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Unknown date

  
A shitwad with no redeeming features. -N_A

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Unknown date

  
This map is beatable actually, one of the rooms has a teleporter to the room with the red key. I think doomguy has plowed through every single school in the U.S. -lupinx-Kassman

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Unknown date

  
1994 map. Author got building plan and made a map from it by just randomly texturing and randomly placing things. 1/5 P.S. Red key is in room you just cannot get to but it has teleporter back to main map. Use IDCLIP or (better) don't play this wad.

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  • File Reviews

    • By JudgeDeadd · Posted
      A cool ZDoom mapset with well-balanced new monsters, good music, and of course the star of the show: the new arsenal. I'm not the fan of the difficulty at some spots (did I miss something in map04 or is it meant to be an ammo-starved slog?) but when you've got the full arsenal at your disposal, the gameplay becomes really fun.
    • By stevenaaus · Posted
      Awesome Doom 2 chaos with a fresh look and weapons. Cheers The new weapons remind me of Q1 Malice. Loving the chainsaw replacement.
    • By Erick · Posted
      There's definitely some ideas put into use here, but the result is rather sloppy. You start off with three teleporters in the first room, so going in blindly, I couldn't tell if I had to take one teleporter first or if I can complete the level in any (almost) order. To sum it up, you have to go through these teleporters in a linear order to complete the level, otherwise you'll be greet you with locked doors that serve to remind you that you're going the wrong way. The level itself isn't overly confusing, but coming in the gauntlet room unprepared left a sour impression.   The majority of rooms are spacious and not very pleasing to look at. You'll see big open rooms with dirt and marble textures placed throughout, and aside of the pentagram room with Spectres and an Arch-Vile at the center, the map just boils down to big rooms and hallways you can run past through. With good use of powerups, you can get by most threats without an issue. There's some bits of carnage, but the overall gameplay feels plain.   A little heads up, but when playing on a ZDoom port, the teleporters at the start of each area will teleport you to a random destination. That is because their lines are zero-tagged teleport actions, meaning they will teleport you to any destination placed on a zero-tagged sector. This can make the level more confusing to complete as you may end up in an area you aren't supposed to be at. When playing in vanilla, these teleporters will always teleport you to the start of the level.
    • By Erick · Posted
      Decent 1994 WAD with some alright use of textures and nice swarm of monsters when you hit all the switches at the center part of the level. It's pretty standard as far as gameplay goes, it has a few optional areas you can go to but otherwise, it's short and linear. Compared to many other levels around the time, this isn't too bad.
    • By MuratMikal · Posted
      There're some obnoxious counter intuitive puzzles along the way but that aside it's a fair megawad. The maps are well made and the overall difficult is in the right spot for me.
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