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A DARK PLACE

   (12 reviews)
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Guest

Unknown date

  
Good first effort. 4/5

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Guest

Unknown date

  
YOUR ZIP FILE HAS FAILED BY HAVING THE FILE IN A FOLDER. But that aside, this map was completely awesome if not a little short. Great tight ammo balance that forces you to tyson monsters (thank god there's berserk) and some tight archie fights. Great atmosphere and song choice as well and the detail wasn't too much. 5/5

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Guest

Unknown date

  
good 3/5

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Guest

Unknown date

  
Pweety good. I miraculously didn't even get hit in the supposedly hard part and I thought it was a tad short, but good use of the nasty enemies I must say. I didn't need the berserk at all. The main hall could have looked a bit more interesting. Better than most maps.

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Guest

Unknown date

  
Despite the name, this level isn't rude at all. It pits you against 93 monsters in a compact gothic dungeon. There's a central hub that you fight through a couple of times, and some mini-arena rooms around the edge. Starts off tricky, gets easier, gets tricky again, then seems to mellow out towards the end (you can just dash into the exit). I got a low kill score because several lost souls didn't teleport in. It's good fun though, albeit very short.

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Unknown date

  
This was a fairly decent map with some brutal fights. Pretty small and dark. You know I like dark levels. A great first effort, thanks to DB's 3D mode plus your future maps will only get better. 4 Stars -P.C

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Unknown date

  
Dark as the name implies, and the battles are mostly with the nastier enemies in close quarters, and the ammo is tight, atmosphere is well done. The level could have looked better,and the music is black sabbath from there paranoid album. ***

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Unknown date

  
Better than most's first map. Insanely hard, tight wooden level with okay lighting. Would probably take a fair few saves and loads to finish properly. Difficult to get infighting going at the start, and the SSG appears quite late in the piece. Ammo is tight so I hope you like punching things you don't usually punch. The length is good, you don't really want to play something this intense for too long. Bit too much of a teleporter clusterfuck at the exit. Looking forward to seeing your future maps. 4/5

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Unknown date

  
this is ok. 3 stars from daimon.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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