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Sphagne Elidor Resources

   (12 reviews)
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Unknown date

  
From what I could tell looking at some of the resources involving radio communication with NPCs, it looks like Chernabog would have been in this. Do you know how badass Chernabog is?

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Woah. This could have made a GREAT TC if it were completed. Sad to see that it will not happen. :/ -Lupinx-Kassman

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^To the above reviewer: You are a terrible excuse for a reviewer, let alone a doom player. If you can read, there's no excuse for you not reading the textfile. If you cannot read, you should stop sniffing glue and go to class. These are great resources, thanks! 5/5 (Spambot check says 5 + 5, even it agrees) - Bukkake

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Unknown date

  
It's nothing, but an excuse of a menu. Other than that, it's just a stupid room w/ a tarnished city. Looks good, plays bad. Of course, some1 can use the resources, but I am quite offended when another menu than doom is used. ~0/5

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Unknown date

  
the skybox is an absolutely gorgeous resource for a big city, and the ideas presented by the radio chat icons are interesting

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WOW!

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Great resources!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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