Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Eternal DOOM IV: Return from Oblivion

   (124 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

All maps are: (i) medieval-themed, and generally very large compared to typical DooM maps; (ii) non-linear and feature multiple paths; (iii) feature castle and fortress architecture, fights on an epic scale, and magnificent vistas. Maps 08-10 can be played in any order within the hub, and powerups & enemies are different in any given map depending on whether you play it first or play it after entering from another map. This provides additional replay value.

This is a 7-map demo. TeamTNT intends to create a full megawad next.

Tested with ZDooM and GZDooM

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

Unknown date

  
the hub levels were pretty great. the Couleur levels...not so much. oftentimes i'd be wandering around a lot, plus there's always some monster spawning in places i've already been, making it somewhat of a chore to get 100% kills. Espi's Shrine is definitely worth checking out, if you could get past the gigantic Couleur maps. 3 stars, as the good and bad are quite even. it'll take about a day to finish all of it.

Share this review


Link to review
Guest

Unknown date

  
These are some really good maps, however they're somewhat too big for me. Each map (and the Hub maps) take well over an hour to beat, and by the start of Map14 I was a bit overwhelmed by having to beat another long map. While I do not doubt the greatness within these maps, it is simply way too large for my tastes. Everything else is pretty awesome though, 4 Stars.

Share this review


Link to review
Guest

Unknown date

  
May be the mapset is too large but quality is superb. 4/5

Share this review


Link to review
Guest

Unknown date

  
I love this, but there ARE bugs. For instance, the damaging lava floor near the blue keycard in MAP13 is of the "hurt player and end level when health is low" type - I doubt that's intentional.

Share this review


Link to review
Guest

Unknown date

  
Espi's level is the shit, everything else was so boring... too much random monster choises, too much textures, kinda unfocused. dunno what else to say. Espi's level: 5 / 5, everything else 1.5 / 5

Share this review


Link to review
Guest

Unknown date

  
The first levels felt very boring, but MAP27 was really cool. It's much better than the other maps. It is very huge though and I got stuck after getting the Yellow Key. That's my only complaint. 4.5/5.

Share this review


Link to review
Guest

Unknown date

  
The best

Share this review


Link to review
Guest

Unknown date

  
This wad...er...demo is amazing. Huge detailed maps with greatly placed fights. I want more! If this is ever completely finished and becomes a 32 level wad, this will be beyond epic, it'll be a masterpiece! Did I say already I want more :D

Share this review


Link to review
Guest

Unknown date

  
Epic. 5/5

Share this review


Link to review
Guest

Unknown date

  
Absolutely recommended download! I agree with everyone saying that map27 is by far the most impressive, but the other maps are defintely all worth playing though... in fact the overall quality in terms of visuals and gameplay beats anything I've played in a couple of time! Play this now! 5/5 -Vader

Share this review


Link to review
Guest

Unknown date

  
I simply love it. Can't wait for a megawad. The last two levels took me nearly 3 hours to finish each. Seeing wads like this doesn't stimulate much to do wad editing myself, given the time it took to create them. The architecture is truly stunning.

Share this review


Link to review
Guest

Unknown date

  
This map is totally gay. Everything about it is gay. The authors are completely gay. The levels are gay. The monsters are gay. You all are gay. I'M FUCKING GAY. 5/5

Share this review


Link to review
Guest

Unknown date

  
Great guys. Can u translate doom menu on Serbian lang., please?

Share this review


Link to review
Guest

Unknown date

  
Although the maps may be large and imposing, they are badly textured, confusing, extremely boring and the new monsters were a bit of a let down, have 3 stars

Share this review


Link to review
Guest

Unknown date

  
Been playing Doom since the demo, half my life - this is simply the best set of add-on levels I've ever played. You won't believe how big these maps are. Like a Stephen King novel when he was good, these maps represent a thick wad of fun to get your teeth into.

Share this review


Link to review
Guest

Unknown date

  
absolutely amazing wad!!! 5 stars!!

Share this review


Link to review
Guest

Unknown date

  
Best medieval wad ever made. 5/5

Share this review


Link to review
Guest

Unknown date

  
Very good!!

Share this review


Link to review
Guest

Unknown date

  
Played for map 27, as recommended by essel. Found it open and spacious, which is nice, but extremely gloomy and depressing. Once I got into a city-canal region I saw the same old hallmark of established wadders: right angles everywhere. Not that interesting. Still, 4/5 for not being claustrophobic. -cjwright79

Share this review


Link to review
Guest

Unknown date

  
In the tradition of Team TNT's Eternal wads, the maps in this set are large and complex. Not as many switch hunts, but plenty of non-linearity to keep you on your toes.

Share this review


Link to review
Guest

Unknown date

  
This is by far the best wad I have ever played.

Share this review


Link to review
Guest

Unknown date

  
Kinda disappointing if you compare it with Eternal DOOM. The gameplay isn't as fun as the original, and it lacks it's epic music.

Share this review


Link to review
Guest

Unknown date

  
This is a substantial modern levelset, hard to review in such a limited space. It has a mixture of new and old textures, all of which fit the theme, and some good sound replacements. Perhaps because of the medieval theme, the maps tend to be very square and grid-like and a bit empty, e.g. the endless sewers and empty corridors in the "Schloss Adler". It's a mighty visual feast, though, and of course it's not finished yet so it's hard to judge.

Share this review


Link to review
Guest

Unknown date

  
Overrated as fuck 2/5

Share this review


Link to review
Guest

Unknown date

  
^No it isn't. 5/5

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×