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Reloaded

   (13 reviews)
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Guest

Unknown date

  
One of the coolest r_rr maps yet. Small HOM at the end of level, but other than that great. 4/5

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Guest

Unknown date

  
Pretty terrible layout, high difficulty level but not in a fun way. The palette is distracting and unenjoyable to play with. And really, you can do all these fancy GZDoom features but can't peg your door textures properly? 1/5

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Unknown date

  
This is a decent map with a custom colour palette, that makes everything mostly monochrome, with spot effects here and there. The palette is a good idea executed indifferently; as with other monochrome levels it's hard to tell the barons and hell knights apart, and the keys. The big problem is that the level is an average 1995 map, it even has an undergound slime maze. The BFG secret is a bit OTT, although the monsters seem slightly tougher than usual.

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Guest

Unknown date

  
Absolutely impeccable. What a show! 5/5

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Guest

Unknown date

  
If the map got 3 5 votes, how come it's on 2 and a half?!

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Guest

Unknown date

  
Quite nice, and quite promising. It's not as good as Void or Happy Time Circus, but it's very much worth playing.

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Guest

Unknown date

  
Nice map! It was short and sweet! 4/5!-Candle M

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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