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Dual MAC-10 Ingrams

   (9 reviews)
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About This File

OK, let's give it straight. Doom weapons are cool. Besides one. Besides chaingun. Yes, it's a usefull weapon. Yes, it can save your ass. But why the hell it's looking so boring? Here's something to change it. Dual MAC-10s. It gives Doom a quite new, maybe more "Die Hard" feel, but I think it's OK. I resigned from realistic recoil animation - if our hero can shoot rocket launcher holding it like it was machine gun, what's the problem with two small automatic guns?


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Unknown date

  
This is more boring than the chaingun

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Unknown date

  
Thats an awful choice of viewpoint there.

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Unknown date

  
An enchanting piece of work. 5/5

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Unknown date

  
What's wrong on this? Only critic that I'd say is that Doom's chaingun doesn't look boring,but it's firepower is too slow,indeed.

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Unknown date

  
We got a new worst modder ever, Grapefruit66!!! 0/5

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Unknown date

  
kicks ass 5/5

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Unknown date

  
^WTF! Changes the chaingun for Dual MAC-10 Ingrams. No new sound though, so it sounds awful. 2/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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