Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Beyond Horrible!

   (15 reviews)
Sign in to follow this  

Guest

9 Screenshots

About This File

Taking place where a new nightmare ended. The player now finds him self on Venus! You must fight your way through the Venus base and find out what the hell is going on......


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

trrobin

  
Pretty fun to play, but there's some niggles that hold it back a little that should have been found before release. Still worth a play through though!

Share this review


Link to review
Guest

Unknown date

  
Some maps are good, some other well a little bit of detail wasn't awful... whatever my favorite map is e2m4, really interesting first effort iron. I gave to this one 3 out of 5 stars. 3+2=5 spambot check is ok! - Author of e2m9

Share this review


Link to review
Guest

Unknown date

  
hmmmmmmmm, detail ok, gameplay good for the most part, i would this is a 4/5 megawad.

Share this review


Link to review
Guest

Unknown date

  
Yea, its a 4/5 star set. E2M4 has the best visuals, the rest looks ok as well but has a lot less detail.

Share this review


Link to review
Guest

Unknown date

  
ok, so where is oskyrt3 :), always a treat to see Doom megawads thx! SM.

Share this review


Link to review
Guest

Unknown date

  
I liked the easy-feeling flow in the first levels but afterwards it became a bit mundane and trivial. Also, what's with the original maps cropping up inside all of the levels? Haven't we seen enough of that with KDIZD?

Share this review


Link to review
Guest

Unknown date

  
Not bad most maps offered boring gameplay imo no real fun fights, the music on E2M1 sucked no effort has gone into aligning textures.Secrets were way to easy to find one look on the automap told me enough, be more creative important stuff must be harder to get like an blue armor or soulsphere.It is possible to pick up the red key in E2M2 without triggering the trap.E2M4 suffered from Tormentoritis, meaning it looks strangely familiar to an Tormentor map called Austerity. 3/5 -DD

Share this review


Link to review
Guest

Unknown date

  
This a good'n'solid E2 replacement in the classic style. It occasionally treads a fine line between homage and naffness, e.g. the beginning of E2M3 feels like a genuine dull 1995 map. Thematically the levels are all over the place; the rooms go from techbase to granite to gothic almost willy-nilly. The gameplay is however solid, and that's what counts. It's never very hard, but it's supposed to be E2, not some kind of nightmare torture test.

Share this review


Link to review
Guest

Unknown date

  
E2M7 BUG - E2M7 has 2 red keys ( sectors 183 and 209 ) I'm guessing the author intended to have the blue key at sector 183 so the blue door at sector 16 can be accessed. Also too many unaligned textures and a lack of upper/lower unpegging lines. OK otherwise,

Share this review


Link to review
Guest

Unknown date

  
A very good episode! But a few gripes: 1) From scratch playability not the best 2) Secret level sends you back to wrong map, making you replay two levels or clip through them 3) E2M7 has red key where blue key should be, making blue door area, which has red key behind it, unnecessary and impossible to reach 4) Can complete E2M8 w/o Cyber kill. 5/5 anyways for a very enjoyable UDoom episode. Play it!

Share this review


Link to review
  • File Reviews

    • By Gothic · Posted
      A great addition to a great megawad. "Sappers & Moles" by yakfak takes the cake, best song of the bunch in my opinion.
    • By Walter confetti · Posted
      Is a neat short map for dethmatch (and the layout shows it full force), played in SP so you have only that part of the experience, but for what I've played, is short and fun! There's not many monsters and guns to take, I hope at least that in MP you'll have more guns to fight your opponents! But for what I've played, thumbs up.
    • By Walter confetti · Posted
      Another rejected map from Master Levels by Chris Klie, follow thematically the previous level I reviewed, but this time the map remember more a mix between suburbs (or any Petersen style city map) and the chasm, due to the tiny ledges that are taken to pass in the second half of the level, it's also similar to another Master Levels entry, probably one of the reasons why this wasn't accepted... Difficulty is similar to the early maps in plutonia and gameplay is pretty challenging and fun for a play or two. Take it a shot.
    • By Walter confetti · Posted
      Short, challenging map rejected from Master Levels. Maybe a way to understand where is the exit would been nice, instead of running around in the last arena looking for a exit. Pretty cool map overallĀ 
    • By MuratMikal · Posted
      Cabro's legacy is a big megawad comprising of a hub and 40 playable maps. While the design of maps isn't that great, the gameplay is balanced with lots of fun and there're at least 10 maps that have more than 500 enemies. I really enjoyed the whole megawad and will replay it in future.
×