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Small doom1 E1 episode

   (13 reviews)
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6 Screenshots

About This File

Mainly E1-style shooter level, not impossible, a bit harder than the original E2


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Never_Again

  
Cramped, tedious, faceless. Competently executed but lacks a spark.

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Lightning Hunter

  
Definitely not E1 Style. In fact, this is a mixture of styles unlike anything else. There are textures from E1, E2, E3, and E4. Some realistic details are used that belong more in Duke3d - such as toilets, chairs, theaters, etc.. I never was a fan of realistic detail in Doom, although the author should get credit for the effort. The game play is a nice challenge, and ammo is well balanced. Smallde1.wad will appeal to people who are looking for something completely different.

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Guest

Unknown date

  
This gets a 5, because it perfectly captures what Doom should be all about.

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Unknown date

  
Aside of weak visuals and bad music selection, many gameplay flaws is here: greedy ammo/health balance, tight space, high monster density, interfering overdetailing (for example try to play m7 from scratch). Anyone who voted this stuff as 5 stars is completely sick. **

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Unknown date

  
in doom.exe, choco and prboom(soft) it looks simply horrible. defenitely zdoom & jdoom is bad choice for testing "just limit removing" maps. sounds is awful too. *.

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Unknown date

  
solid maps, 3.5 (4)/5

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Guest

Unknown date

  
It's not super high in production value, but the wad can be very enJoyable if you have a very itchy mouse hand, and by that I mean you'll be shooting left, right and center all of the time, not to mention sweating profusely to get your accuracy down pat so that you can breath comfortably with 30-something % health and more maddening zombies chasing your backside... phew I can pause and breath now... But, yeah, very good maps if not too hard or overpopulated.

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Unknown date

  
I don't know why files are not processed anymore. But anyway I downloaded this wad and really enjoyed playing it. I really enjoyed the retro like designs of the maps but some areas were unrealistic and I didn't like some of the music in the wad. Definetly a download that should be taken not of. 4 Stars -PC

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Unknown date

  
This wad is awesome. No, I really mean it: This wad is Awesome. There is definitely enough detail, monster placement is good, it's fast paced, a good challenge even for more seasoned doomers... The only possible downside is that the map layouts in general tend to be simplistic and sometimes a little repetitive, giving off a slightly amateurish feel. But who cares, there's tons of great authentic Doom action to be had! Play it, now! 5/5

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Unknown date

  
Fun but also frustrating. **** -sargebaldy

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Unknown date

  
pretty darn good. fun as all hell but sometimes a bit annoying with all the damn hitscanners! still a lot of fun though. detail's fine, but some of the texture choice and architecture is a bit iffy. based on the readme, i expected it to be pretty easy. it definitely was not easy, especially not m9. ***** for gameplay *** for visuals (i gave it 4)

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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