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Small doom1 E1 episode

   (13 reviews)
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6 Screenshots

About This File

Mainly E1-style shooter level, not impossible, a bit harder than the original E2


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Never_Again

  
Cramped, tedious, faceless. Competently executed but lacks a spark.

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Lightning Hunter

  
Definitely not E1 Style. In fact, this is a mixture of styles unlike anything else. There are textures from E1, E2, E3, and E4. Some realistic details are used that belong more in Duke3d - such as toilets, chairs, theaters, etc.. I never was a fan of realistic detail in Doom, although the author should get credit for the effort. The game play is a nice challenge, and ammo is well balanced. Smallde1.wad will appeal to people who are looking for something completely different.

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Guest

Unknown date

  
This gets a 5, because it perfectly captures what Doom should be all about.

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Unknown date

  
Aside of weak visuals and bad music selection, many gameplay flaws is here: greedy ammo/health balance, tight space, high monster density, interfering overdetailing (for example try to play m7 from scratch). Anyone who voted this stuff as 5 stars is completely sick. **

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Unknown date

  
in doom.exe, choco and prboom(soft) it looks simply horrible. defenitely zdoom & jdoom is bad choice for testing "just limit removing" maps. sounds is awful too. *.

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Unknown date

  
solid maps, 3.5 (4)/5

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Guest

Unknown date

  
It's not super high in production value, but the wad can be very enJoyable if you have a very itchy mouse hand, and by that I mean you'll be shooting left, right and center all of the time, not to mention sweating profusely to get your accuracy down pat so that you can breath comfortably with 30-something % health and more maddening zombies chasing your backside... phew I can pause and breath now... But, yeah, very good maps if not too hard or overpopulated.

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Unknown date

  
I don't know why files are not processed anymore. But anyway I downloaded this wad and really enjoyed playing it. I really enjoyed the retro like designs of the maps but some areas were unrealistic and I didn't like some of the music in the wad. Definetly a download that should be taken not of. 4 Stars -PC

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Unknown date

  
This wad is awesome. No, I really mean it: This wad is Awesome. There is definitely enough detail, monster placement is good, it's fast paced, a good challenge even for more seasoned doomers... The only possible downside is that the map layouts in general tend to be simplistic and sometimes a little repetitive, giving off a slightly amateurish feel. But who cares, there's tons of great authentic Doom action to be had! Play it, now! 5/5

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Unknown date

  
Fun but also frustrating. **** -sargebaldy

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Unknown date

  
pretty darn good. fun as all hell but sometimes a bit annoying with all the damn hitscanners! still a lot of fun though. detail's fine, but some of the texture choice and architecture is a bit iffy. based on the readme, i expected it to be pretty easy. it definitely was not easy, especially not m9. ***** for gameplay *** for visuals (i gave it 4)

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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