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Year 21 -The Vanishing Point-

   (20 reviews)
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About This File

At last, you've found the warp gate facility your superiors said was abandoned 21 years ago. Thank God they put you on leave, or else you'd have /never/ be able to find it! Stumbling over something on your way in, you open your way into a well-lit room with a large door... and the sounds of feasting behind it.

Just then, you remember this base was abandoned for a reason...

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This is a speedmap that I did in ten hours on my 21st birthday, hence the first part of the title. Small and short, as can be expected, but it should be fun to play. Watch your health! This level uses textures from The Darkening Episode 2, Suspended in Dusk, and Nick Baker's Useful Flats pack.


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NuMetalManiak

  

you're not gonna find anything but the nitty and gritty in this small map, which looks and appropriately plays like a standard MAP01. small-scale combat, divided into three sections with several secrets in each one. yes, it's easy, but given that its a speedmap by nature it is pretty much made to be quick and easy.

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Barefootstallion

  

A nice and fun little map.  Also, I don't know if it was intentional or not, but the way those panels blinked really fast - it was like they were blinking in time with that fun, fast-paced midi.  Either way, it was a nice touch.

 

You seriously need to do more maps.  If this map was any example of what you can do, then you certainly need to do more!

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Austinado

  

Good Map, i liked the way it was build about struture..simple and fun. 

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CYBERIA

  

Short sweet map. No objectives, just killing. Health is places in tight corners, so I  usually miss them. Aesthetic is very bland and uninspired. Very easy, but fun.

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Guest

Unknown date

  
Nice neat speedmap. Some clever secrets, though a bit easy. 4/5

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Guest

Unknown date

  
This thing is way too friggin short, and it's not even that inspired. I've shit better levels outta my ass.

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Obsidian

Unknown date

  
It's a brilliant map, although it was a bit too easy even without the secrets. 3 stars. - Obsidian

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
metal textures, I like it; other than that there is not much in there 3/5

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Guest

Unknown date

  
Short, cool, beauty. 4 stars

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Guest

Unknown date

  
Short, simple, and fun. :)

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Guest

Unknown date

  
Very engaging and certainly a very good level one map. I had the sense that anything could happen while I was playing this, and I thought you could have capitalized more on that sense of uncertainty. Secrets were also done very well. I found four of them during my play-through.

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Guest

Unknown date

  
This is a fast-moving E1-style map, with some good-looking modern textures. You get a berzerk pack at the start, and it's good fun in Tyson mode. It's very bit easy, though, perhaps because it's meant to be an E1M1-style map - you only get 45 weak monsters (imps and former humans), and you can just wait by doors until they walk through, and then punch 'em into piles of goo.

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Guest

Unknown date

  
Very nice.

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Guest

Unknown date

  
It's good, but the texture-use is monotonous, so I gave it 3/5!

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Guest

Unknown date

  
Solid map, especially for the amount of time it took to make.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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