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Iraki Terrorist

   (16 reviews)
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Guest

6 Screenshots

About This File

You are in the country of Irak. You are Terrorist and your mission is to kill bald rifle men who are soldiers and avoid the Freedom Scud Missiles. If you can sucseed you will win the Irakie war because you are more powerful and you can save the beautiful iraki men and gorgus women because ala akbar!


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Guest

Unknown date

  
I like the settings of big pillars and holes and metallic fortress with G.Bush and Cyberdemon inside and I don't know if this is pro Bush or against Bush or I don't care, it's just for fun, this gets 5/5 - Optimus

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Guest

Unknown date

  
"QFT."

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Guest

Unknown date

  
sucks ass

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Guest

Unknown date

  
...what?

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Guest

Unknown date

  
Another George B. map. What's the point really?

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Guest

Unknown date

  
Bush Really Sucks and so does Ruba too. Zero Stars

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Guest

Unknown date

  
This level is not good and it's too short, but it looks good, so I decided to give it 1,5/5!

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Guest

Unknown date

  
sucks

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Guest

Unknown date

  
Sucks. But I laughed, so 5/5.

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Guest

Unknown date

  
You are an idiot

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Memfis

Unknown date

  
I thought it was funny and I liked the visuals. Cool pillars.

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Guest

Unknown date

  
I loved this map, it was awesome! - 5/5 -Jory

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Guest

Unknown date

  
sucks a lot! 0/5

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  • File Reviews

    • By vdgg · Posted
      MAP01-03 are not too exciting; room-corridor-room layout, not too pretty, not too ugly (OK texturing but too many dark areas), boring combat.   MAP04 got me and I actually said "wow". For some reason it is called "The Shotgun Factory"; it is long, much of it is even more room-corridor-room, and very sparsely populated; John Bye reincarnate? I was about to fall asleep, but the last few rooms are very unique and unorthodox.   MAP05 and 09 are weak; MAP07 joins MAP01-03 for being not memorable. MAP06 has cool music and it's maybe the best, with good grey/silver base looks and more "teeth" (monster density). MAP08 looks very nice and it's crazy about making the player revisit the same areas so many times (but it's short and easy). MAP10 is fine and MAP11 looks like a joke because of its simplicity.   After playing I realized there's one Tomi Rajala map here. All in all, don't expect stellar quality, but 04 (the ending),06,08,10 are worth checking. Tech base is the main theme.
    • By Jacek Bourne · Posted
      Excellent. Especially in the later maps. I actually enjoyed run from it which is odd considering other’s views on it.
    • By vdgg · Posted
      From the author of maps 20&27 of Memento Mori. Fort Hades(27) was excellent, Mount Depot (20) was okayish and I found this one even weaker thanks to a marble-walled maze, a hidden mandatory blue key and a nonsensical BFG placement. However, I would recommend giving it a try not only to die-hard old school WADs enthusiasts; it is the most brutal map of the three, and this difficulty is what is the coolest and most redeeming here.
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