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DM2EGG.WAD

   (3 reviews)
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3 Screenshots

About This File

Well, first of all I have to apoligize for the size of the final zip-file. I didn't intend it to be that long. However, I thought it necces- sary to include the Demo in it because I really hate WADs that appear to be simply impossible. You delete them anyway after you have tried them once because you don't want to waste all your time practising it. So why would anyone want to download them? Therefore, I wanted to show everyone that it is indeed possible to finish this level even though it takes a long time of practice. So if you can do better in this level, show me!!!


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Guest

Unknown date

  
This is dated January 1996. You fight roughly 200 baddies in a pretty entertaining dungeon, although it doesn't stand out from thousands of similar levels and has a few bugs. There's a aurprisingly epic multi-part finale which lifts it up; the level should have had more of it. The author - Gerd Meyer zu Hoerste, what a name - now appears to work at the university of Düsseldorf.

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Guest

Unknown date

  
este fue un buen juego

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Guest

Unknown date

  
I thought it was really fun. Nice one.

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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