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   (7 reviews)
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6 Screenshots

About This File

This level is based on the old town part Breton town of Concarnau. The old town is on an island in the river estuary. It is a very large level and is very slow. It is difficult, as finding good weaponry is not easy, and monsters come from all angles.


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Unknown date

  
This is dated May 1996. It's basically a castle level, with a moat and a large courtyard. There are 311 mostly weak monsters. It's only hard insofar as the shotgun men tend to whittle away at your health; but there are lots of powerups, including an easy BFG secret and tonnes of plasma ammo. Overall it's nostalgic fun to play, but even for 1996 it's old-fashioned; the textures etc are competently done in a vintage style.

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Unknown date

  
I thought this was a pretty fun level. It is a small, densely packed fortress city filled with imps and shotgun troopers, as well as a smaller number of other things, which tend to emerge suddenly and try and pick you off from a distance. This aspect kept me on my toes; however, there was a lot of health and good cover, so I was never in any real danger. Clearly very old, but also fun. 4/5

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Unknown date

  
For an older level from the classic era, it does use textures in a basic way, and arguably DOOM's textures are not the best for a town design (less so that those from DOOM II, that is), although it seems to just be based on the idea of a town, and not to be an attempted imitation. It's interesting to play because of how monsters come out from different locations as you explore the nonlinear layout. [3/5] ~Chain Mail (04/2008)

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Unknown date

  
Nice old map. Flows fast all the way. Recommened for oldschoolers.

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Unknown date

  
Nice level! This took a bit too play threw. Plenty of monsters, check. Basic design? Check. Not perfect, but its a nice map overall. It does have the 1996 era written all over it however. 4 out of 5 from me!-Candle M

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Unknown date

  
For single player it sucks, but may be a good TLMS map. 3 stars

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Unknown date

  
Action packed level but unless you use the speed modifier not tough. Low on detail but the architecture is very good, it resembles a town. It looks older then it is (1996), recommended if you like oldschool. 4.5/5 coldfusio

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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