Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

ENTER IF YOU DARE

   (9 reviews)
Sign in to follow this  

Guest

6 Screenshots

About This File

This level is based on the old town part Breton town of Concarnau. The old town is on an island in the river estuary. It is a very large level and is very slow. It is difficult, as finding good weaponry is not easy, and monsters come from all angles.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

joepallai

  

I enjoyed this and thought that it was a well made level for '96 (wish I had played it then as it would have had a greater impact).   Texturing is bland as another has said, but not terrible.   The thing I liked about this was how it kept opening up more sniper's nests to keep you on your toes.  I really liked the open-ended layout and thought the town was well done.   It's a good map for explorer type players.

Share this review


Link to review
Walter confetti

  

A map with a interesting layout, is a good castle map with some stuff typical of the early years of mapping, even if this map is from 1996... however, is a good map to play, take a shot.

Share this review


Link to review
Guest

Unknown date

  
This is dated May 1996. It's basically a castle level, with a moat and a large courtyard. There are 311 mostly weak monsters. It's only hard insofar as the shotgun men tend to whittle away at your health; but there are lots of powerups, including an easy BFG secret and tonnes of plasma ammo. Overall it's nostalgic fun to play, but even for 1996 it's old-fashioned; the textures etc are competently done in a vintage style.

Share this review


Link to review
Guest

Unknown date

  
I thought this was a pretty fun level. It is a small, densely packed fortress city filled with imps and shotgun troopers, as well as a smaller number of other things, which tend to emerge suddenly and try and pick you off from a distance. This aspect kept me on my toes; however, there was a lot of health and good cover, so I was never in any real danger. Clearly very old, but also fun. 4/5

Share this review


Link to review
Guest

Unknown date

  
For an older level from the classic era, it does use textures in a basic way, and arguably DOOM's textures are not the best for a town design (less so that those from DOOM II, that is), although it seems to just be based on the idea of a town, and not to be an attempted imitation. It's interesting to play because of how monsters come out from different locations as you explore the nonlinear layout. [3/5] ~Chain Mail (04/2008)

Share this review


Link to review
Guest

Unknown date

  
Nice old map. Flows fast all the way. Recommened for oldschoolers.

Share this review


Link to review
Guest

Unknown date

  
Nice level! This took a bit too play threw. Plenty of monsters, check. Basic design? Check. Not perfect, but its a nice map overall. It does have the 1996 era written all over it however. 4 out of 5 from me!-Candle M

Share this review


Link to review
Guest

Unknown date

  
For single player it sucks, but may be a good TLMS map. 3 stars

Share this review


Link to review
Guest

Unknown date

  
Action packed level but unless you use the speed modifier not tough. Low on detail but the architecture is very good, it resembles a town. It looks older then it is (1996), recommended if you like oldschool. 4.5/5 coldfusio

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×