Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Simply Dead

   (17 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This is a fun level for Doom 2 called Simply Dead. You kill 2 hanging toy like things and a fatso and then have some hard fights with archviles and the exit is really interesting. I dont know why people hate my levels but I think you will like this because I tried my hardest to get the layout done to perfection.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
SHIT! Don't download this wad

Share this review


Link to review
Guest

Unknown date

  
This was fairly fun to play, but the texturing was random and ugly and you used Commander Keen and SS men, as well as a John Romero head, which I cannot emphasize enough makes you look like a total moron when you use them. 2/5

Share this review


Link to review
Guest

Unknown date

  
I like the starting layout and traps but don't particularly like ending the level with the Romero head. 3/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
PLEASE remember: keens("toy like things") and wolfenstein ss's(blue guys) is EASTER EGGS!SECRETS!THEY ARE NOT FOR USUAL MAPS! AND HEAD OF JOHN ROMERO IS SECRET TOO!!! awful, awful!

Share this review


Link to review
Guest

Unknown date

  
I hate your levels because they're boring, ugly and they really suck. Also, what the hell kind of email address is rubarubyrock? It's really stupid.

Share this review


Link to review
Guest

Unknown date

  
Actually this is very small but really, really good!. Love the Archvile fights!.

Share this review


Link to review
Guest

Unknown date

  
enter at your own risk.

Share this review


Link to review
Guest

Unknown date

  
total shitty map

Share this review


Link to review
Guest

Unknown date

  
There's just something about chainsawing Romero to death...

Share this review


Link to review
Guest

Unknown date

  
sucks ass

Share this review


Link to review
Guest

Unknown date

  
Try harder.

Share this review


Link to review
Guest

Unknown date

  
This map fails it.

Share this review


Link to review
Guest

Unknown date

  
Absolutley Gay! 5/5

Share this review


Link to review
  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
×