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Dark Fate 2

   (7 reviews)
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About This File

A very short, linear hellish map. It was made about a year ago as a very short speedmap, and I hadn't bothered to finish it. Over a couple of weekends I completed it and made it look nice. Couldn't think of a better title, so I simply called it "Dark Fate 2".


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Unknown date

  
Pretty nice, if rather short and linear (as the author acknowledges). I did have a problem with the intermission screen. The alignments of the non-visible graphics replacements cause an error in Doom-plus. Their alignment should be 0 0. Fix that and it's fine! ~Chain Mail [2/5] (04/2008)

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Unknown date

  
Nothing wrong with it. Rather a nice level. 3/2/08

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Unknown date

  
This has an advert for a commentary track on YouTube, which is a nice idea. I remember a lot of hype about internet video in 1995/96, when people thought that full-screen video on demand was just around the corner - thanks to ISDN - and I wonder if this idea was tried back then. Still, the level is good fun, short and violent, not too hard, with some tricky cyber-dodging at the end. It looks good, plays good, and it's nutritious as well.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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