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Ungrateful Dead

   (9 reviews)
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About This File

Can you blame them if they're a little peeved when, level after level, you constantly slaughter them? This time, however, they're ready for you and they've prepared a quite a few surprises.

NOTE: The author mentions Twisfx.wad that was supposed to be included in the zip, but wasn't found. It is most likely the same Twisfx.wad that is included with Andy Badorek's Twilight Lab WAD (twilab.zip).


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Guest

Unknown date

  
Good level. Had me puzzling a bit.

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Guest

Unknown date

  
Cool, another Doria wad unearthed.

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Guest

Unknown date

  
Crazy level! 4/5 - Optimus

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Guest

Unknown date

  
The general idea was pretty neat, but I found that the game itself was not too exciting to play. As with any maze level, the map grows repetitive quickly. I eventually got frustrated and fired up the automap, and even then it wasn't obvious what I was supposed to do at times. A nice attempt, pretty fun in places, but not very well executed. 3/5

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Unknown date

  
Sorry, but after 89 kills I didn't know what to do. It was fun though. I can hardly believe I survived all of those traps.

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Guest

Unknown date

  
This is an irritating, mazey level from twelve years ago. It feels like a series of trigger line traps in a dank sewer, with awkward gameplay that doesn't develop a flow. There are 311 baddies but they're deployed in a boring way, usually in trap walls that open behind you. Like the other reviewer I got stuck at 89 kills; you have to intuit that an unmarked, unremarkable piece of wall in the middle of a maze is a secret. Picks up towards the end, but not enough.

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Unknown date

  
I thought this was a pretty good map, the maze was a bit ugly, but the over all design was pretty good. Good job! 4/5!-Candle M

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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