Primary purpose : Single play
Title : Deathstruction
Filename : deathstruction.wad
Release date : 03/04/2008
Author : Ryan Albright (High Flyin' Ryan)
Email Address : firstname.lastname@example.org
Description : This is my third map release. Deathstruction was
created to be a 'boss battle' or 'ending'
map. Surviving is the task at hand.
Take note that this map was tested with Doom
Legacy, ZDoom, ZDaemon, Skulltag, and JDoom. All
were successful with one bug in JDoom.
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 30
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : A few months on and off.
Editor(s) used : Doom Builder, XWE, Wintex, Midi2MUS
Known Bugs : Playing in JDoom may result in monsters of a
specific room to hear through walls.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.macpetro.com/rycave/