Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Town

   (15 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

My brother and I have built over 50 levels to date. Five of our earlier levels, were released on the Book/CD ROM 'Tricks of the DOOM Programming Gurus' by SAMS Publishing. This wad file is meant to represent a small community over run by the hell spawn. I have taken time in the detail of the level wooden supports grassy spots small sidewalks pictures on the wall and fireplaces ect. The level is difficult but not impossible by any means, and also makes a great deathmatch level as it is not impossibly big. There are a few suprises but no anoying traps or puzzles to solve, I hate those.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
You ever see that tubular movie Gymkata? This wad is like that, only without the pommel horse,

Share this review


Link to review
Guest

Unknown date

  
Its a pretty decent town map. Nothing too special, but worth a go if your bored heh. 3/5.-Candle M

Share this review


Link to review
Guest

Unknown date

  
Interesting. 4/5

Share this review


Link to review
Guest

Unknown date

  
very 1994-ish

Share this review


Link to review
Guest

Unknown date

  
This is dated January 1996. It's a small Latin-looking town, with 93 baddies. The style is slightly better than amateur, but there's one really irritating design decision near the start - the windows are invisible walls that you can't walk through, even though it looks like you'd fit. The gameplay involves flicking switches to open distant doors. The designer messed up the end switch - the button works, but the switchface points the wrong way!

Share this review


Link to review
Guest

Unknown date

  
I didn't really mind the windows, as they added to the challenge by allowing the zombies to aim at you from different sides while you advance through the first area. Ammo balance is kind of tight (although one of the arch-viles can help mitigate this), but there are few monsters for the level size, and they are far between, which makes play relatively mild. It looks a bit silly (as many "town" levels do), but not ugly. ~Chain Mail [2/5] (04/2008)

Share this review


Link to review
Guest

Unknown date

  
This isn't that great. The level design is below average and you can't climb through the windows. 1/5

Share this review


Link to review
Guest

Unknown date

  
Looks like crap but plays quite well. The windows are Just really clean, duh. It was pretty easy as well.

Share this review


Link to review
Guest

Unknown date

  
not so bad 3/5

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
×