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SargeBaldy Speedmapping Compilation #20

   (6 reviews)
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About This File

This is a compilation of the WADs entered in SargeBaldy's twentieth speedmapping exercise. Participants were given 100 minutes to construct a map based on the following story:

"Your name is L. Shawn Tubbard, and your occupation is the exploration of sewers. But ahead of you lies a formidable task; the Great Sewer of Caerleon, one of the last holdouts of that huge demon plague a few years back. Although you meant to take along your shotgun and rocket launcher, you accidentally left them at home. According to an ancient scroll you purchased in a gift shop, the sewer is also home to a chocolate mine. The only way out is through..."


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Unknown date

  
Nice map set! 4/5!-Candle Map

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Unknown date

  
I've never played through a speedmapping set before, so I wasn't sure just what is possible in 100 minutes, but as I went through the first three levels, it seemed that the answer was "not much". But, maps 4 and 5 save the wad and are worth seeing, especially 4. For some reason these aren't mentioned in the text file.

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Unknown date

  
Three maps from February 2008. The previous reviewer mentions maps 4 and 5, but the German mirror at least only has Map01-03. Map01 is basically well-designed, but it's very short and easy, with only 17 monsters. Map02 has a fun, hectic start - but then there's nothing else, the "final battle" is empty. Map03 is like Map01 but tougher, it's a Tyson-fest against some moderately tough baddies. Feels like a tiny snippet of a good conventional map.

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Unknown date

  
Nice - 3.5 stars

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Unknown date

  
Hi, I'm reviewer #1 - Apparently the New York mirror points to Compilation #02 instead of #20, which is why I reviewed the totally wrong wad. Be warned.

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Unknown date

  
I liked them all. Map two was probably the best. But there was no chocolate :.)

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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