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SargeBaldy Speedmapping Compilation #20

   (6 reviews)
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About This File

This is a compilation of the WADs entered in SargeBaldy's twentieth speedmapping exercise. Participants were given 100 minutes to construct a map based on the following story:

"Your name is L. Shawn Tubbard, and your occupation is the exploration of sewers. But ahead of you lies a formidable task; the Great Sewer of Caerleon, one of the last holdouts of that huge demon plague a few years back. Although you meant to take along your shotgun and rocket launcher, you accidentally left them at home. According to an ancient scroll you purchased in a gift shop, the sewer is also home to a chocolate mine. The only way out is through..."


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Unknown date

  
Nice map set! 4/5!-Candle Map

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Unknown date

  
I've never played through a speedmapping set before, so I wasn't sure just what is possible in 100 minutes, but as I went through the first three levels, it seemed that the answer was "not much". But, maps 4 and 5 save the wad and are worth seeing, especially 4. For some reason these aren't mentioned in the text file.

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Unknown date

  
Three maps from February 2008. The previous reviewer mentions maps 4 and 5, but the German mirror at least only has Map01-03. Map01 is basically well-designed, but it's very short and easy, with only 17 monsters. Map02 has a fun, hectic start - but then there's nothing else, the "final battle" is empty. Map03 is like Map01 but tougher, it's a Tyson-fest against some moderately tough baddies. Feels like a tiny snippet of a good conventional map.

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Unknown date

  
Nice - 3.5 stars

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Unknown date

  
Hi, I'm reviewer #1 - Apparently the New York mirror points to Compilation #02 instead of #20, which is why I reviewed the totally wrong wad. Be warned.

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Unknown date

  
I liked them all. Map two was probably the best. But there was no chocolate :.)

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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