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32 in 24 6

   (22 reviews)
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6 Screenshots

About This File

Oldschool 32in24, with essentially the same rules as the original. A PUMP UP to refresh YEDS.


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Marcaek

  
Holy moly. Probably a reason this is never mentioned anywhere. That said, there are a handful of decent maps if you want to bother digging.

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Unknown date

  
wuzdat? awesome 5 outta 5 foos -mek

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Unknown date

  
Not that great

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Unknown date

  
epic. 32in24 on top! 4 stars! Daimon

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Unknown date

  
Another 32 in 24, I wonder what it could possibly be? -mohaa555

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Unknown date

  
It could possibly be AWESOME -revenant

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Unknown date

  
looks like the doom guy put on a few pounds XD maps 13 25 and 30 are awesome, map 45 is just insane

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Unknown date

  
Nuh uh! YOUR not that great! This stuff is sweet.

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Unknown date

  
I don't care for deathmatch, but MAP45 was great. Sheesh, though, guys - don't hide gems like that in DM WADs! ;) 5/5 - ZZ

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Unknown date

  
MAP00, bitches - exp(x)

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Unknown date

  
Every map in this wad (even map00) is made of pure win. Kick-ass.

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Unknown date

  
It sucked... long live ruba!

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Unknown date

  
5 stars for Map45 alone!

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Unknown date

  
an treu classic

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Unknown date

  
Some great DM levels here. I loved MAP00: Rats in Cages the same suited it perfectly. Also Map12 was superb and severl others too. Map45 did surprise me as it was an awesome single player level with many monsters. At the time of me writing this. The Spambot Check reads 2 + 3 = 5 Stars -PC

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Unknown date

  
Yeah Yeah! 5/5

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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