Play and Construction
Archive Maintainer :Delete DR2008.WAD from the archive. This is an updated version.
Update to :DR2008.WAD
Advance Engine Needed :Boom-Compatible Port *WITH A DOUBLED SEGS LIMIT*
Primary Purpose :Single+Co-op Play
Title :Dark Resolution 2008 - UPDATED VERSION
Release Date :4.9.2008
Author :See Section 
Email Address :firstname.lastname@example.org (Death-Destiny), email@example.com (Bloodskull)
Other Files By Author :Several
Misc. Author Info :None
Description :Since the Community Project continues to be popular, this is a mapset composed for the
event of the 2008 New Year and Doom's 14 birthday. This community project includes
11 maps from 9 different authors from Doomworld's Community, all winnable from
pistol start with 100% kills on UV. Announced near the end of 2007, the project is finally
complete and ready for your enjoyment. Have fun, good luck, and a belated Happy New Years!
Additional Credits to :None
* What is included *
New Levels :11
Dehacked/BEX Patch :Yes
Other Files Required :No
* Play Information *
Game :Doom2 (boom-compatible port *WITH A DOUBLED SEGS LIMIT* required)
Map # :Map01-Map11
Single Player :Yes
Cooperative 2-4 Player :Yes. Find a buddy to slaughter monsters with if you wish.
Deathmatch :No (only starts so the game won't crash). This WAD is for killing monsters.
Difficulty settings :Yes (Authors spend extra time to implement these. Use them if needed.)
* Construction *
Build Time :Too long...
Editor(s) Used :Various
Known Bugs :None. All bugs have been squashed.
May not run with :...out a boom-compatible port *WITH A DOUBLED SEGS LIMIT*
Tested with :ZdoomV1.2, PRBoomV2.1, EternityV3.33.50
* Author List *
Team Leader :Bloodskull
Mappers :Bloodskull, Death-Destiny, Dutch Devil
Butts, Fisk, Icecreamsoldier
Craigs, Printz, Stewboy
2008 at last. Ready to kick back and live it up, you receive an emergency call to action from marine HQ.
Looks like your relaxation will have to wait. Contact has recently been lost with a secret underground facility
that specializes in weapons storage and long-distance portals. This scenario has hell written all over it. All
personnel are presumed dead and the facility presumed overrun. This is no rescue mission... it's a search and destroy.
Since you've lived to face the hordes of hell over and over, you get to be the one to stop them... again.
Prepare for Part I of Dark Resolution 2008!!!
Map01 - Onset :Fisk - Very Easy
Map02 - Operation Zero :Death-Destiny - Medium
Map03 - The Hunt :Craigs - Easy
Map04 - Den of the Beast :Printz - Easy/Medium
Map05 - Base Construction :Stewboy - Medium
Map06 - Hellstorm Workshop :Butts and Death-Destiny - Medium
Map07 - Devil's Pit :Bloodskull - Easy
Map08 - The Demons Inside :Icecreamsoldier - Medium
Map09 - Spawning Evil :Dutch Devil - Hard
Map10 - The Soulscarred Universe:Death-Destiny - Very Hard (UV is for Doom gods only!)
Map11 - Lich :Death-Destiny - Extremely Hard (You've been forewarned...)
* Copyright / Permissions *
Authors MAY NOT use the contents of this file as a base for modification or reuse.
You MAY distribute this file, provided you include this text file without modifications.
You MAY distribute this file in any electronic format as long as you include this
file intact. This file may not be used for commercial purposes without the project
leader's agreement. The project leader is Bloodskull.
* Where to get the file described here *
Get it here: ftp://archives.3dgamers.com/pub/idgames/ and mirrors