Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Evil Journey - Plan "A"

   (39 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

It´s a five map episode, that takes place on Earth. It mixes realistic and abstract mapping, and features new sounds, textures, enemies and stuff.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Doom mapping at its finest. 5/5

Share this review


Link to review
Guest

Unknown date

  
Kind of an odd hash of levels. The third one, Sleeping Village, had an old-west Stephen King kinda chill to it, and while it was a little lean on enemies, it was a creepy atmosphere. The final colosseum was nice as well, but overall it just misses greatness. Fun play, but not legendary.

Share this review


Link to review
Guest

Unknown date

  
I loved it. The realism was effective, the levels were varied and interesting, the new enemies and sounds added a lot as well, and the map was amazing. I can't help but being a little annoyed over dying in the last room, as you can imagine how little my chances of survival were when all the pigs (pinkie demons) started teleporting in >.< This wad's a real gem in my opinion.

Share this review


Link to review
Guest

Unknown date

  
Good ideas there. fun maps. recommended. 4.5 Stars. To the guys thta lislike this wad: good ideas was there, remeber that is the first wad make by the author. nice sounds too, i remember that bird at age of empires. [rck]pantera

Share this review


Link to review
Guest

Unknown date

  
Love those ambient sounds! Map04 was scary and interesting. Map05 have already played it in a more recent WAD of the author. The others were nice too. They build atmosphere. 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
very good and fun, some areas look a bit plain 4/5

Share this review


Link to review
Guest

Unknown date

  
Hmm, that was pretty interesting. The level design is a bit simplistic and I didn't really like MAP04, but I had fun with this. 4/5

Share this review


Link to review
Guest

Unknown date

  
Excellent for a first wad, great for any wad. It plays well, is quite atmospheric, uses new reosurces wisely and just generally makes a good gameplay experience. Balance is pretty good and the overall difficulty makes it a good Episode 1 of a series. 5*

Share this review


Link to review
Guest

Unknown date

  
Very good. MAP 05 is really amazing!

Share this review


Link to review
Guest

Unknown date

  
Awesome work right here. The maps were realistic and looking good. Only flaw was, most of the maps are TOO easy, and the Baron room at the end was pretty small. Nevertheless, I like it. 4/5 -Moti

Share this review


Link to review
Guest

Unknown date

  
I give it two stars. It's not bad really, but I'm not fond of the seemingly random texture usage, a little too goofy for me. That and I'm just really bothered when people try to make "furniture" in levels. It always looks so fake and square. Level design is okay, it's kind of fun but eh.

Share this review


Link to review
Guest

Unknown date

  
These are actually quite bloody good. Played on UV -fast my awesome skills were quite taxed... at times :-). Look forward to Plan "B" 5/5

Share this review


Link to review
Guest

Unknown date

  
4,5 stars over 94 votes? Don't make me laugh! It's looks like a bunch of newbish maps from late 1994, in modern zdoom wrapper. An average wad, at best.

Share this review


Link to review
Guest

Unknown date

  
Awesome! Nice gameplay and realistic maps *****

Share this review


Link to review
Guest

Unknown date

  
overrated but still nice for a first wad. 3/5

Share this review


Link to review
Guest

Unknown date

  
fun and not too difficult I can actually play through these without cheating

Share this review


Link to review
Guest

Unknown date

  
excellent wad,map 05 is perfect!!

Share this review


Link to review
Guest

Unknown date

  
Nice map set! 4/5.-Candle M

Share this review


Link to review
Guest

Unknown date

  
+ Nice use of ambient effects. + Blue lit halls in airport = cool + Cave in third level = awesome + I haven't got past the 4th level yet because it is too creepy!

Share this review


Link to review
  • File Reviews

    • By elend · Posted
      Awesome small map set focusing on tiny corridors and exploring huge interconnected maps. I really, really enjoyed traversing the different maps and although they are very, very crammed and chock full of nooks and crannies, I rarely got really lost. Sure, once I got a key, I had to find that specific red / blue / yellow door again, but as with any exploration focused games, it is best to remember where important locations are in a map.   What really amazed me was the look of the maps. This is the perfect amount of vanilla detail, imho. Every room looks detailed without being too crammy or confusing. All maps have a very concise look and clear sight lines, which makes navigation really easy and overally just fun. Monster placement also makes good use of all the crammed corridors, the windows, the corners, etc. by placing monsters in a way, that they more often than not surprise you from behind a corner. It's best to slowly and methodically proceed through those bases and take your time. This is not run and gun Doom.   Absolutely gorgeous in all aspects, amazing works.
    • By P41R47 · Posted
      I struggle to replay this one for a long time. I didn't remember much of this so its was like a first time. Strain is a different beast to anything from the same time. It uses dehacked to great extents adding new enemies and changing the behaviour of some of the weapons.
      Well, first episode is pretty solid, with neat maps and really awesome ideas as the authors of the wad start to unfold their dehacked trickery all around. Second episode its not that good, with some cryptic maps with not so clear progression, but well overall.
      Third episode has some maps like the second, but they are a little more fleshed out and with a lot better visuals also. The end map was somewhat anticlimatic, but anyway, a really great experience through and through.

      Now what i don't liked much is that most ports have to use the Strain Fix to properly been able to play this mapset, and the authors of that fix, don't know why, changed the sky textures of the different episodes.
      Its nothing really bad, but well, it strange that they didn't respected the authors original choice.

      Dystopya 3 maps really stands out from the mapset, or maybe i remember them more as i have fresh memories from a recent replay.   The mood of the megawad is greatly achieved through the use of neat textures and map tricks. I really miss that there are no fake 3D bridges anywhere in the megawad, and i really love them when they are given good use.   The story of is somewhat mixed bag: theres a new invasion, you are the only marine that survived to the Invasion of earth, and they government made some experiments with you. Now you are a bloodthirsty machine that only wants the destruction of the invaders.
      The text screens during game are strange, with a snarky humor and poking fun of some common tropes. Not bad, but i would prefer something more serious as the megawad has really cool details everywhere, like revisiting zones and fully developed reactor areas, etc. making the storytelling side of the maps really awesome to follow. But again, some maps has poor progression hindering the experience a little.   Anyway, this is something that needs to be played and replayed, just to see those dehacked tricks and for theose awesome good maps. I had better memories of this than what i actually play, so i was expecting something more and better, but thats my problem, the megawad is amazing as it is.
    • By vdgg · Posted
      This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for: - awesome grey blocks area in motion in the middle of MAP08 - some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish. - visually it is not bad for 1996. But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.
    • By chlef · Posted
      Not the prettiest maps, but very nice to play. Old school goodness.  
    • By chlef · Posted
      Yeah, this is what Doom is supposed to be. Basic and enjoyable, no gimmicks or stupid sound/graphic mods. Just pure Doom. This is a keeper.
×