Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Four Color

   (18 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

in the heavy way to hell you came to the strange place, where demons called you to enter with them into a fight...


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Walter confetti

  

Pretty meh mapset, this wad crashes on vanilla doom 2 since a ceiling texture is acting funny in MAP01, in boom 2.02 it shows perfectly. Best of the bunch is MAP04, but overall, meh mapset with some weirdness.

Share this review


Link to review
Guest

Unknown date

  
MAP04 is OK, the rest is pretty forgettable - sorry. Hope you'll keep on mapping and improve, though!

Share this review


Link to review
Guest

Unknown date

  
сool level i love old doom style

Share this review


Link to review
Guest

Unknown date

  
For a first effort, this is quite good. 3 Stars

Share this review


Link to review
Guest

Unknown date

  
Ok, I got through the red key door on the third level without dying, then I got trapped (without any ammo left of course) and thought: "this is ridiculous." I thought the levels so far were well designed, but for gods sake, where's all the ammo? I warped to level 4 and guess what, I thought to myself: "this is nuts, where are the guns and ammo?" You get my point, I'm sure. The new textures were great also.

Share this review


Link to review
Guest

Unknown date

  
The second and third levels are not possible from pistol start. Even if you conserved as much ammo as possible from the previous two fairly easy levels, you will need a shed load more as well as health / armour, which is not available. I did complete them, UV -FAST, but did not get 100% kills - which is a fail for me. There are not enough 'safe' areas to create some in-fighting. Oh well. still a good first attempt though. Definitely a heavy way to hell. 3/5

Share this review


Link to review
Guest

Unknown date

  
Its an okay map, nothing really impressed me, but it was short. 3/5.-Candle M

Share this review


Link to review
Guest

Unknown date

  
It's not fun. However there is evidence the author put some effort into this, but it's still not fun. The idea with the colours could be done much better but probably it would require more skill to make. The Arch-Vile (and it's Vile not Wile) level was really boring IMHO, from the third or fourth one I killed every Arch-Vile as easy as imps not as half-bosses put into the right place with many other monsters around them. 2/5

Share this review


Link to review
Guest

Unknown date

  
Very nice for a start. I like small maps where you blast through. Even though the archvile and cyberdemon levels where annoying, though they were easy. 4colors is because of the color cancer I went through here? LOL! 3/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Map01 is an ugly, old-fashioned dungeon level that's very stingy with the ammo; you either run past the baddies, or pistol-snipe imps. It's absolutely unentertaining. Map02 is hideously extra-ugly, but a bit more fun. It's easily possible from a pistol start, which is more than can be said of Map03 (an ugly archvile level) and Map04 (a slightly less ugly slaughter-style map with lots of cyberdemons). Overall this is about as much fun as having a blister.

Share this review


Link to review
Guest

Unknown date

  
Big crap 1/5

Share this review


Link to review
  • File Reviews

    • By abunchoftrash · Posted
      honestly the weirdest wad that ever released. play it if you have the option.
    • By PsychEyeball · Posted
      The most avant-garde Doom will ever get. Obviously not a WAD for everyone, the core target for such a mod is mainly people who are in video game glitches, corruptions and to some extent, creepypastas (whether that love is ironic or not). Nothing works as it is supposed to. You can hardly understand most of the things that are happening to you. Some of the custom monsters (like the hitscanning corrupted pinky) will put you on edge and keep you paranoid about the ruleset of the game.   The aesthetic of lilith.pk3 is one of a kind, horribly mangling the rendering engine of old ZDoom beyond belief to disform sprites, textures, text and even sound effects. The end result makes close to no sense, your Doom marine sprite is heavily dislocated and looks more like one of those creatures from Alien than a human being and the list goes on and on. The confused looks obviously doesn't always make for clean or concise gameplay, especially in later levels which crank the confusion up to eleven and manipulate the level geometry to do things you thought weren't possible in the game. Even basic things like crushers, slime pits or a turnstile look horribly out of shape and makes the player uncomfortable.   This is essentially what lilith boils down to: an unfamilarity to something we thought we knew by heart, a rising sense of uncomfort as the level design makes less and less sense and offering the player a new perspective on what Doom is. Don't play lilith expecting top-notch Doom gameplay, but play it for the one of a kind experience it offers you. For the better and for the worse, there are no WADs like lilith anywhere and there will never be.
    • By Skittle · Posted
      I think that the combination between shotgun and chaingun combat, and the hitscanner shootouts this WAD offers are really fun and engaging. Pinky Demons are placed in areas where they're not frustrating, (The opposite being something I see very often, nice work Romero :P.) My only issue with this WAD is that one or two of the secrets, specifically those found in the darkened tech room, are sort of esoteric. The one where you have to jump from a platform isn't the worst, but the one for the Mega-Armour is annoying and in my opinion, unfair to find.   Despite these small issues, I think that Phobos Mission Control is an excellent and exciting level to run through, and I applaud Romero for returning to the Doom Community to make new levels.
    • By top10epicfails · Posted
      this wad SAVED MY MARRIAGE. 3/5
×