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Four Color

   (19 reviews)
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4 Screenshots

About This File

in the heavy way to hell you came to the strange place, where demons called you to enter with them into a fight...


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MeriMemesX

  

Just like other reviews say, it's all very forgettable

 

The MAP04 is the one I remember the most because of the number of enemies it has but it was done on purpose so it's fine

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Walter confetti

  

Pretty meh mapset, this wad crashes on vanilla doom 2 since a ceiling texture is acting funny in MAP01, in boom 2.02 it shows perfectly. Best of the bunch is MAP04, but overall, meh mapset with some weirdness.

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Guest

Unknown date

  
MAP04 is OK, the rest is pretty forgettable - sorry. Hope you'll keep on mapping and improve, though!

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Guest

Unknown date

  
сool level i love old doom style

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Guest

Unknown date

  
For a first effort, this is quite good. 3 Stars

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Guest

Unknown date

  
Ok, I got through the red key door on the third level without dying, then I got trapped (without any ammo left of course) and thought: "this is ridiculous." I thought the levels so far were well designed, but for gods sake, where's all the ammo? I warped to level 4 and guess what, I thought to myself: "this is nuts, where are the guns and ammo?" You get my point, I'm sure. The new textures were great also.

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Guest

Unknown date

  
The second and third levels are not possible from pistol start. Even if you conserved as much ammo as possible from the previous two fairly easy levels, you will need a shed load more as well as health / armour, which is not available. I did complete them, UV -FAST, but did not get 100% kills - which is a fail for me. There are not enough 'safe' areas to create some in-fighting. Oh well. still a good first attempt though. Definitely a heavy way to hell. 3/5

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Unknown date

  
Its an okay map, nothing really impressed me, but it was short. 3/5.-Candle M

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Guest

Unknown date

  
It's not fun. However there is evidence the author put some effort into this, but it's still not fun. The idea with the colours could be done much better but probably it would require more skill to make. The Arch-Vile (and it's Vile not Wile) level was really boring IMHO, from the third or fourth one I killed every Arch-Vile as easy as imps not as half-bosses put into the right place with many other monsters around them. 2/5

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Unknown date

  
Very nice for a start. I like small maps where you blast through. Even though the archvile and cyberdemon levels where annoying, though they were easy. 4colors is because of the color cancer I went through here? LOL! 3/5 - Optimus

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Unknown date

  
Map01 is an ugly, old-fashioned dungeon level that's very stingy with the ammo; you either run past the baddies, or pistol-snipe imps. It's absolutely unentertaining. Map02 is hideously extra-ugly, but a bit more fun. It's easily possible from a pistol start, which is more than can be said of Map03 (an ugly archvile level) and Map04 (a slightly less ugly slaughter-style map with lots of cyberdemons). Overall this is about as much fun as having a blister.

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Unknown date

  
Big crap 1/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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