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Needs More Detail II

   (18 reviews)
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3 Screenshots

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A deliberately underdetailed episode 2 replacement with short to medium sized levels.


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Guest

Unknown date

  
This is an excellent episode and I really Enjoyed it. So don't be put off by the name. I fixed E2M6 by flipping 4 linedefs which had no front sidedef. Turns out that E2M6 is probably the best map in the episode. Looking forward to NMD3. **** -PC

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Unknown date

  
I couldn't really get into this map set, I liked part 1 better. But 3 stars for a decent set overall.-Candle M

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Unknown date

  
It got better as I got further. Maps 7, 8 and 9 were my favourite, probably because they were the only ones that challenged me. Fixing map 6 was no problem, it took like 1 minute to do. I would have liked to have seen some more open areas with more scenarios where monsters come from the back and front or stay in the level, instead of the straightforward kill-everything-in-f ront-of- the-player approach. I think this was better than the 1st one, though I can't remember it very well hahaha...

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Unknown date

  
The best WAD I have seen so far this year. Easily five stars.

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Guest

Unknown date

  
Marvellous episode with nice balance making for fast action packed fun. Even though I had to do a quick fix on E2M6, I still really enjoyed this. Couldnt' wait for the fix AND can't wait for the next episode. Details? Details? I don't need no steenking details! 4/5

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Unknown date

  
I was disappointed by this, it felt too mazey and haphazardly-arranged . Needs more detail? Needs more layout.

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Guest

Unknown date

  
An excellent episode. Good E2 style maps and just enough architecture. As eluded, it is not the most detailed or massive or the best looking was in the world but like the first episode, I wouldn't say it "needs more detail" either. A good blast from the past. 5/5

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Unknown date

  
I thought E2M8 & E2M9 were a lot better then the original maps. E2M8 had a more better feel to it then starting out in front of a few switches, it had a more inclined introduction to the Cyberdemon. E2M9 had a much better starting point, although I did miss the onslaught of Barons from all sides. Other then that this was a quite decent map. 4/5?

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Unknown date

  
Very good level set. NMD had already been good and I think this one was more faithful to the original's feel than the E1 remake. There are some areas that recall sections from the original maps, and at least two levels around the middle are reminiscent of E2M5 in certain ways. Last but not least, the action is good and a bit harder than in the originals. [4/5] ~Chain Mail (09/2008)

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Unknown date

  
ollol

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Guest

Unknown date

  
e2m6 crashes right now, but there's an updated version sitting in /incoming/

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Unknown date

  
e2m6 works in prboom

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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